# keijiro/KinoBloom

Bloom effect for Unity

Repository: https://github.com/keijiro/KinoBloom
Canonical: https://ross.abutalabs.com/products/kinobloom
Language: C#
License: MIT
License Family: permissive
Topics: unity, unity3d, shader, effect, graphics
Last push: 2017-04-16T07:39:44+00:00

## Health v2 (maintenance only)
Score: 23/100 (v2, computed 2026-09-02T17:46:02.011165+00:00)
- activity 0, release rhythm 8, longevity 100
- inputs: {"age_days": 3966, "days_push": 3426, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1027, forks 125 (observed 2026-08-28T04:03:16.870818+00:00)

## What it is
KinoBloom is a bloom/veiling glare image effect for Unity implemented as a shader-based post-processing effect. It offers configurable threshold, intensity, radius, quality, and anti-flicker options.

## Use cases
- add bloom glow effect to Unity scenes
- create veiling glare post-processing in games
- make bright areas glow in Unity renders
- add cinematic lighting effects to Unity projects

## When to choose
- you need a lightweight, MIT-licensed bloom effect for Unity 5.5+
- you want fine control over threshold, soft knee, and radius
- you target both desktop and mobile with quality toggles

## When to avoid
- you use a modern Unity version with the built-in post-processing stack or URP/HDRP volumes
- you need effects beyond bloom
- you require actively updated releases (last release 2017)

## Facets
- artifact type: library
- maturity: maintenance
- function: image-processing, graphics
- domain: graphics
- platform: game-engine, cross-platform
- tags: unity, shader, post-processing, bloom, image-effect, game-development

## Member repositories
- keijiro/KinoBloom (main) score 23

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:03:16.870818+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T07:07:53.296480+00:00, confidence not recorded.
  - readme: https://github.com/keijiro/KinoBloom (fetched 2026-08-28T04:03:16.870818+00:00, sha d887eb387eda)
- Data as of 2026-08-30T08:39:29.467469+00:00.
