# kbengine/kbengine

A MMOG engine of server.

Repository: https://github.com/kbengine/kbengine
Canonical: https://ross.abutalabs.com/products/kbengine
Homepage: https://kbengine.github.io
Language: C
License: NOASSERTION
License Family: other
Topics: kbengine, unity3d, mmog-engine, mmorpg, gameserver, unrealengine, server, game-server
Last push: 2022-12-13T18:37:12+00:00

## Health v2 (maintenance only)
Score: 23/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 0, release rhythm 8, longevity 100
- inputs: {"age_days": 4580, "days_push": 1359, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: no_license
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 5699, forks 2315 (observed 2026-08-28T04:09:28.073243+00:00)

## What it is
KBEngine is an open-source MMOG server engine written in C++ with a Python scripting layer for game logic, including hot-fixing support. It provides distributed multi-process load balancing and client plugins/SDKs for Unity3D, UE4, OGRE, Cocos2d, HTML5, and Godot.

## Use cases
- build an MMOG or MMORPG game server
- create a multiplayer game backend with Python scripting
- handle large numbers of concurrent players with load balancing
- integrate a game server with a Unity3D or Unreal Engine client
- hot-update game logic without server restarts
- avoid reimplementing common MMO server infrastructure

## When to choose
- you are building a large-scale multiplayer online game and want a ready-made server engine
- you want Python scripting with hot-fixing for game logic
- you need distributed, dynamically load-balanced server architecture
- your client is Unity3D, UE4, OGRE, Cocos2d, HTML5, or Godot

## When to avoid
- you need a full client-side game engine rather than a server engine
- you need a small-scale or simple real-time multiplayer backend where lighter solutions suffice
- you require active community development and frequent releases (last release was late 2022)
- you need guaranteed licensing clarity (license is non-standard)

## Facets
- artifact type: framework
- maturity: maintenance
- function: game-engine, networking, concurrency, sdk, plugin-system
- domain: microservices, cross-platform
- platform: windows, cpp, python, cross-platform, game-engine
- tags: mmog, mmorpg, game-server, python-scripting, hot-reload, load-balancing, unity3d-plugin, unreal-engine, multiplayer, scripting, game-development, real-time, linux

## Member repositories
- kbengine/kbengine (main) score 23

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:09:28.073243+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-29T17:53:36.661643+00:00, confidence not recorded.
  - readme: https://github.com/kbengine/kbengine (fetched 2026-08-28T04:09:28.073243+00:00, sha 2dd0b8a770be)
  - homepage: https://kbengine.github.io (fetched 2026-08-29T08:49:02.107449+00:00, sha edce840d40d0)
- Data as of 2026-08-30T08:39:29.467469+00:00.
