# CedricGuillemet/ImGuizmo

Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui

Repository: https://github.com/CedricGuillemet/ImGuizmo
Canonical: https://ross.abutalabs.com/products/imguizmo
Language: C++
License: MIT
License Family: permissive
Last push: 2026-08-08T10:58:04+00:00

## Health v2 (maintenance only)
Score: 92/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 96, release rhythm 83, longevity 100
- inputs: {"age_days": 3669, "days_push": 25, "days_rel": 114, "gap_med": 8, "n_releases_24m": 2}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 4004, forks 1087 (observed 2026-08-28T04:08:32.143723+00:00)

## What it is
A collection of Dear ImGui widgets for 3D manipulation, including gizmos for matrix editing (rotation, translation, scale), a view orientation gizmo, a timeline sequencer, a node graph editor, and a 2D vector path editor. Each widget is a standalone header/source pair built on the immediate mode philosophy with no extra dependencies.

## Use cases
- add translate/rotate/scale gizmos to a 3D scene editor
- manipulate 4x4 transformation matrices in an ImGui app
- edit camera or view orientation with a widget
- build a node graph editor with custom node rendering
- add a timeline sequencer for keyframe or event editing
- edit 2D vector paths with anchor and handle controls

## When to choose
- your application already uses Dear ImGui and needs 3D manipulation controls
- you want lightweight, dependency-free immediate mode widgets
- you need gizmos, sequencer, or graph editor widgets in a C++ tool or game engine editor

## When to avoid
- you are not using Dear ImGui
- you need retained-mode or non-C++ UI tooling
- you need a full standalone editor application rather than widgets

## Facets
- artifact type: library
- maturity: active
- function: ui-components, graphics
- domain: graphics, developer-tools
- platform: cpp, cross-platform
- tags: imgui, gizmo, immediate-mode, 3d-editing, node-editor, sequencer, widgets, game-development

## Member repositories
- CedricGuillemet/ImGuizmo (main) score 92

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:08:32.143723+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-29T18:24:05.368747+00:00, confidence not recorded.
  - readme: https://github.com/CedricGuillemet/ImGuizmo (fetched 2026-08-28T04:08:32.143723+00:00, sha ac7ede995245)
- Data as of 2026-08-30T08:39:29.467469+00:00.
