# hiloteam/Hilo

A Cross-end HTML5 Game development solution

Repository: https://github.com/hiloteam/Hilo
Canonical: https://ross.abutalabs.com/products/hilo
Homepage: https://hiloteam.github.io/
Language: JavaScript
License: MIT
License Family: permissive
Topics: canvas, webgl, game, hilo
Last push: 2025-10-20T03:25:49+00:00

## Health v2 (maintenance only)
Score: 44/100 (v2, computed 2026-09-02T17:46:02.011165+00:00)
- activity 48, release rhythm 8, longevity 100
- inputs: {"age_days": 4076, "days_push": 317, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 5939, forks 846 (observed 2026-08-28T04:09:32.558826+00:00)

## What it is
Hilo is a cross-end HTML5 game development framework from Alibaba Group, providing a lightweight visual object architecture with multiple renderers (Canvas, DOM, WebGL). It bundles audio, preload, physics (Chipmunk), and skeleton animation (DragonBones) extensions for building browser games quickly.

## Use cases
- build html5 games for mobile webviews
- create 2d canvas games in javascript
- render sprites and animations with webgl
- make browser games compatible with old browsers like ie
- add physics or dragonbones skeleton animation to a web game
- build interactive marketing mini-games

## When to choose
- you need a lightweight, dependency-free 2d html5 game engine
- you must support a wide range of desktop and mobile browsers including legacy ones
- you want multiple module formats (AMD, CommonJS, CMD) for integration

## When to avoid
- you need a full 3d game engine
- you want a modern engine with an active ecosystem like Phaser or PixiJS
- you need built-in editor tooling or native app packaging

## Facets
- artifact type: framework
- maturity: maintenance
- function: game-engine, graphics, animation, audio-processing
- domain: web-development, frontend, cross-platform
- platform: browser, cross-platform
- tags: html5, canvas, webgl, 2d-games, sprites, alibaba, flash-shim, mobile-browsers, game-development, javascript, web-server

## Member repositories
- hiloteam/Hilo (main) score 44

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:09:32.558826+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-29T17:50:46.593010+00:00, confidence not recorded.
  - readme: https://github.com/hiloteam/Hilo (fetched 2026-08-28T04:09:32.558826+00:00, sha 380b13d2ab1a)
  - homepage: https://hiloteam.github.io/ (fetched 2026-08-29T08:46:35.466983+00:00, sha f316c60c3080)
- Data as of 2026-08-30T08:39:29.467469+00:00.
