# Veerzeng/GraphicAlgorithm

:octopus: :octopus:图形学论文实现

Repository: https://github.com/Veerzeng/GraphicAlgorithm
Canonical: https://ross.abutalabs.com/products/graphicalgorithm
Language: C++
License: MIT
License Family: permissive
Topics: graphic, papers, graphics-engine, graphics-programming, graphics-library, graph-algorithms, reflective-shadow-maps
Last push: 2022-03-06T14:31:11+00:00

## Health v2 (maintenance only)
Score: 32/100 (v2, computed 2026-09-02T17:46:02.011165+00:00)
- activity 0, release rhythm 35, longevity 100
- inputs: {"age_days": 2273, "days_push": 1641, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: no_releases
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1546, forks 250 (observed 2026-08-28T04:05:01.629269+00:00)

## What it is
A C++ collection that reproduces and explains classic and interesting computer graphics research papers, such as reflective shadow maps. It is paired with a Zhihu blog series that walks through the theory behind each implementation.

## Use cases
- learn how graphics papers are implemented in code
- study reflective shadow maps with a working implementation
- find reference C++ code for classic rendering algorithms
- supplement graphics paper reading with hands-on examples
- explore real-time rendering techniques

## When to choose
- you want reference implementations of graphics research papers
- you are studying real-time rendering and want code alongside paper explanations
- you work on Windows with Visual Studio and can use the GraphicSDK

## When to avoid
- you need a production-ready graphics engine or library
- you develop on Linux or macOS since the setup scripts target Windows and Visual Studio
- you want a maintained framework with active releases

## Facets
- artifact type: learning-resource
- maturity: maintenance
- function: graphics, simulation
- domain: graphics, computer-vision, tutorials
- platform: windows, cpp
- tags: graphics-papers, rendering, reflective-shadow-maps, paper-implementations, computer-graphics

## Member repositories
- Veerzeng/GraphicAlgorithm (main) score 32

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:05:01.629269+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T04:30:32.881084+00:00, confidence not recorded.
  - readme: https://github.com/Veerzeng/GraphicAlgorithm (fetched 2026-08-28T04:05:01.629269+00:00, sha 77d8f369de3f)
- Data as of 2026-08-30T08:39:29.467469+00:00.
