# Themaister/Granite

My personal Vulkan renderer

Repository: https://github.com/Themaister/Granite
Canonical: https://ross.abutalabs.com/products/granite
Language: C++
License: MIT
License Family: permissive
Topics: vulkan
Last push: 2026-08-15T12:48:15+00:00

## Health v2 (maintenance only)
Score: 76/100 (v2, computed 2026-09-02T17:46:02.011165+00:00)
- activity 97, release rhythm 35, longevity 100
- inputs: {"age_days": 3307, "days_push": 18, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: no_releases
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1938, forks 163 (observed 2026-08-28T04:05:57.224815+00:00)

## What it is
Granite is a personal Vulkan renderer written in C++, featuring a simplified Vulkan abstraction layer and a fairly complete render graph implementation. It is released primarily for learning purposes and generating implementation ideas, with no support offered.

## Use cases
- learn how to write a Vulkan renderer
- study render graph implementations with automatic barriers and layout transitions
- get ideas for Vulkan memory and descriptor set management
- build a small Vulkan-based graphics demo or game prototype
- reference for automatic shader recompile and hot-reload workflows

## When to choose
- you want a readable, real-world Vulkan renderer codebase to learn from
- you need a render graph reference implementation with async compute and barrier placement
- you want a simplified Vulkan API wrapper that avoids raw Vulkan boilerplate

## When to avoid
- you need support, bug fixes, or accepted pull requests
- you need multithreaded rendering or fully precompiled optimized SPIR-V shaders
- you want a production-grade, high-performance game engine renderer
- you need Windows hot-reload of shaders and textures

## Facets
- artifact type: library
- maturity: maintenance
- function: graphics, game-engine, simulation
- domain: graphics, developer-tools, tutorials
- platform: cpp, cross-platform
- tags: vulkan, render-graph, renderer, pbr, shaderc, learning-resource, game-development, linux, android

## Member repositories
- Themaister/Granite (main) score 76

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:05:57.224815+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T03:08:12.379708+00:00, confidence not recorded.
  - readme: https://github.com/Themaister/Granite (fetched 2026-08-28T04:05:57.224815+00:00, sha e512c52e1eba)
- Data as of 2026-08-30T08:39:29.467469+00:00.
