# DmitriySalnikov/godot_debug_draw_3d

Draw 3D debug graphics and 2D overlays with this add-on.

Repository: https://github.com/DmitriySalnikov/godot_debug_draw_3d
Canonical: https://ross.abutalabs.com/products/godot_debug_draw_3d
Homepage: https://dd3d.dmitriysalnikov.ru/
Language: C++
License: NOASSERTION
License Family: other
Topics: csharp, gdnative, gdscript, godot, godot-engine, gdextension, godot4
Last push: 2026-04-04T12:50:43+00:00

## Health v2 (maintenance only)
Score: 77/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 75, release rhythm 66, longevity 100
- inputs: {"age_days": 1507, "days_push": 151, "days_rel": 151, "gap_med": 60.5, "n_releases_24m": 9}
- flags: no_license
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1051, forks 43 (observed 2026-08-28T04:03:23.223978+00:00)

## What it is
A Godot Engine add-on for drawing 3D debug graphics and 2D overlays, implemented in C++ with GDExtension support. It exposes APIs usable from GDScript, C#, and other Godot-supported languages.

## Use cases
- draw debug lines and shapes in godot 3d scenes
- visualize collision shapes and raycasts in godot
- render 2d debug overlays in godot engine
- debug physics and ai paths in a godot game
- draw arrows boxes and spheres for debugging in godot 4

## When to choose
- you are developing a Godot 4 game and need immediate-mode debug visualization of 3D geometry
- you want debug drawing callable from GDScript, C#, or GDExtension
- you need both 3D debug primitives and 2D overlay drawing in one add-on

## When to avoid
- you are not using the Godot Engine
- you need production rendering rather than debug visualization
- you require a general-purpose 3D graphics library outside Godot

## Facets
- artifact type: plugin
- maturity: active
- function: graphics, ui-components, developer-tools
- domain: developer-tools, graphics
- platform: game-engine, cpp, cross-platform
- tags: godot, gdextension, gdscript, csharp, debug-drawing, 3d-graphics, 2d-overlays, game-development

## Member repositories
- DmitriySalnikov/godot_debug_draw_3d (main) score 77

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:03:23.223978+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T06:59:46.993132+00:00, confidence not recorded.
  - readme: https://github.com/DmitriySalnikov/godot_debug_draw_3d (fetched 2026-08-28T04:03:23.223978+00:00, sha a0a7ba7e0777)
  - homepage: https://dd3d.dmitriysalnikov.ru/ (fetched 2026-08-29T13:01:16.421760+00:00, sha cfa80d380bb4)
  - site_page: https://dd3d.dmitriysalnikov.ru/docs (fetched 2026-08-29T13:01:16.430959+00:00, sha e06246d09a9b)
- Data as of 2026-08-30T08:39:29.467469+00:00.
