# db0/godot-card-game-framework

A framework which comes with prepared scenes and classes to kickstart your card game, as well as a powerful scripting engine to use to provide full rules enforcement.

Repository: https://github.com/db0/godot-card-game-framework
Canonical: https://ross.abutalabs.com/products/godot-card-game-framework
Homepage: http://dbzer0.com/projects/godot-card-game-framework/
Language: GDScript
License: AGPL-3.0
License Family: copyleft
Topics: card-game, godot, framework, godot-engine, gamedev
Last push: 2025-05-20T11:42:56+00:00

## Health v2 (maintenance only)
Score: 33/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 22, release rhythm 8, longevity 100
- inputs: {"age_days": 2137, "days_push": 470, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1378, forks 156 (observed 2026-08-28T04:04:33.660514+00:00)

## What it is
A Godot Engine framework providing pre-built scenes, classes, and a scripting engine for creating card games with full rules enforcement. It handles typical card game behaviours like drag-and-drop, hands, piles, targeting, tokens, animations, and includes a card library and deck builder.

## Use cases
- build a card game in godot
- create a trading card game prototype
- add rules enforcement scripting to a digital card game
- make a deck builder ui for a card game
- implement drag and drop cards on a game table
- start a tcg project without coding card mechanics from scratch

## When to choose
- you are building a card game in Godot and want pre-built card, hand, pile, and table behaviour
- you want automated rules enforcement via a text-based scripting engine
- you need a card library and deck builder out of the box
- you want an AGPL free-software framework you can extend

## When to avoid
- your game is not a card game
- you use an engine other than Godot
- you want to avoid AGPL-3.0 licensing obligations
- you have no familiarity with coding or Godot

## Facets
- artifact type: framework
- maturity: active
- function: game-engine, gui, animation, state-management, plugin-system
- domain: gaming-tools, cross-platform
- platform: game-engine, cross-platform
- tags: godot, card-game, gdscript, deck-builder, scripting-engine, rules-enforcement, tcg, game-development, desktop

## Member repositories
- db0/godot-card-game-framework (main) score 33

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:04:33.660514+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T04:40:21.909769+00:00, confidence not recorded.
  - readme: https://github.com/db0/godot-card-game-framework (fetched 2026-08-28T04:04:33.660514+00:00, sha f224b3a888dd)
  - homepage: http://dbzer0.com/projects/godot-card-game-framework/ (fetched 2026-08-29T11:56:32.609662+00:00, sha 9c754268abbf)
  - site_page: https://dbzer0.com/about (fetched 2026-08-29T11:56:32.618707+00:00, sha 4589b8f7a95d)
  - site_page: https://dbzer0.com/about/comment-policy (fetched 2026-08-29T11:56:32.620731+00:00, sha 3a4a06d2ac12)
  - site_page: https://dbzer0.com/about/personal (fetched 2026-08-29T11:56:32.623624+00:00, sha b476b017ce50)
  - site_page: https://dbzer0.com/about/epicurism (fetched 2026-08-29T11:56:32.625917+00:00, sha 741c21abf842)
  - site_page: https://dbzer0.com/about/contact (fetched 2026-08-29T11:56:32.628766+00:00, sha 9cbf68eb5a27)
- Data as of 2026-08-30T08:39:29.467469+00:00.
