Ross ROSS = Recommend OSS · open-source software intelligence for agents

veandco/go-sdl2

SDL2 binding for Go observed · 2026-08-28

github.com/veandco/go-sdl2 · homepage · C · BSD-3-Clause (permissive) observed · 2026-08-28

Health v2 · maintenance only

26/100

  • Activity 7
  • Release rhythm 8
  • Longevity 100
How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 4837
  • days_rel: n/a
  • days_push: 559
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

2326 stars · 231 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

Go bindings (via cgo) for the SDL2 multimedia library, including optional SDL2_image, mixer, ttf, and gfx. It lets Go programs create windows, render graphics, handle input events, and play audio.

Use cases

  • write a 2d game in go
  • create a window and handle keyboard input in go
  • play sounds and music in a go application
  • render images and text with sdl2 from go
  • build a cross-platform multimedia app in go

When to choose

  • you want to use SDL2 from Go with mature, widely used bindings
  • you need low-level access to windows, rendering, audio, and input
  • you are comfortable installing native SDL2 development libraries

When to avoid

  • you want SDL3 support - use purego-sdl3 instead
  • you need a high-level game engine rather than raw SDL bindings
  • you want to avoid cgo or need easy cross-compilation

Facets

library · maturity maintenance

graphics game-engine audio-processing image-processing graphics cross-platform go windows cross-platform sdl2 cgo-bindings multimedia game-development maintainer-wanted linux macos

5 sources

Member repositories

RepositoryRoleHealth v2
veandco/go-sdl2main26

For agents

markdown · JSON · MCP: product_card(name="veandco/go-sdl2")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem