# Siccity/GLTFUtility

Simple GLTF importer for Unity

Repository: https://github.com/Siccity/GLTFUtility
Canonical: https://ross.abutalabs.com/products/gltfutility
Language: C#
License: MIT
License Family: permissive
Topics: gltf, unity, import-and-export
Last push: 2024-10-21T07:51:21+00:00

## Health v2 (maintenance only)
Score: 23/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 0, release rhythm 8, longevity 100
- inputs: {"age_days": 2884, "days_push": 681, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1113, forks 233 (observed 2026-08-28T04:03:38.063902+00:00)

## What it is
GLTFUtility is a simple glTF/GLB importer (and partial exporter) for Unity, usable both in the editor and at runtime. It focuses on an import-and-forget experience consistent with Unity's built-in asset handling.

## Use cases
- import gltf models into unity at runtime
- load glb files in a unity game
- import 3d models with textures and animations in unity editor
- load remote gltf assets asynchronously
- import rigged and animated gltf characters into unity

## When to choose
- you need runtime glTF/GLB loading in Unity
- you want a simple, dependency-light importer that works with URP
- you need editor import plus a runtime API
- you need multithreaded loading of meshes, textures, and animations

## When to avoid
- you need HDRP or LWRP support
- you need editor or runtime export of glTF files
- you need full avatar/mask support for rigs
- you are not working in Unity

## Facets
- artifact type: library
- maturity: active
- function: parser, serialization, graphics
- domain: graphics, files
- platform: game-engine, cross-platform
- tags: gltf, glb, 3d-models, unity, importer, runtime-import, csharp, game-development

## Member repositories
- Siccity/GLTFUtility (main) score 23

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:03:38.063902+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T06:42:33.905138+00:00, confidence not recorded.
  - readme: https://github.com/Siccity/GLTFUtility (fetched 2026-08-28T04:03:38.063902+00:00, sha 5bffda02c1fc)
- Data as of 2026-08-30T08:39:29.467469+00:00.
