# glslify/glslify

A node.js-style module system for GLSL! :sparkles:

Repository: https://github.com/glslify/glslify
Canonical: https://ross.abutalabs.com/products/glslify
Language: JavaScript
License: NOASSERTION
License Family: other
Last push: 2022-06-29T02:02:58+00:00

## Health v2 (maintenance only)
Score: 23/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 0, release rhythm 8, longevity 100
- inputs: {"age_days": 5020, "days_push": 1527, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: no_license
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 2285, forks 83 (observed 2026-08-28T04:06:34.015519+00:00)

## What it is
A node.js-style module system for GLSL shaders, letting you import shader modules from npm and compile them into a single shader file. It ships as a CLI, a Node/Electron API, and a browserify transform, and is a core part of the stack.gl ecosystem.

## Use cases
- import glsl shader modules from npm into my webgl project
- compose reusable shader effects like noise and fog in glsl
- compile glsl shaders with a module system in node
- use shader components with three.js custom shaders
- bundle glsl shaders in a browserify build

## When to choose
- you write WebGL/WebGL2 shaders in JavaScript and want npm-based shader module reuse
- you want to share or consume community shader components like noise or lighting models
- you use browserify or a Node build pipeline and want shaders compiled to plain strings

## When to avoid
- you need a full shader authoring IDE or live shader sandbox
- your framework has its own shader chunk/include system you already use
- you need actively maintained tooling with recent releases

## Facets
- artifact type: library
- maturity: maintenance
- function: build-tool, package-manager, compiler, developer-tools
- domain: graphics, web-development, developer-tools
- platform: cli, browser, cross-platform
- tags: glsl, shaders, webgl, browserify-transform, shader-modules, stackgl, game-development, nodejs, electron

## Member repositories
- glslify/glslify (main) score 23

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:06:34.015519+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T02:41:04.465067+00:00, confidence not recorded.
  - readme: https://github.com/glslify/glslify (fetched 2026-08-28T04:06:34.015519+00:00, sha 21cc8f7adb1f)
- Data as of 2026-08-30T08:39:29.467469+00:00.
