# nigels-com/glew

The OpenGL Extension Wrangler Library

Repository: https://github.com/nigels-com/glew
Canonical: https://ross.abutalabs.com/products/glew
Language: C
License: NOASSERTION
License Family: other
Topics: opengl, glew, c, wgl, glx, egl, glewinfo, visualinfo
Last push: 2026-06-05T13:25:21+00:00

## Health v2 (maintenance only)
Score: 78/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 86, release rhythm 55, longevity 100
- inputs: {"age_days": 4915, "days_push": 89, "days_rel": 222, "gap_med": 33, "n_releases_24m": 2}
- flags: no_license
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 2894, forks 650 (observed 2026-08-28T04:07:28.546526+00:00)

## What it is
GLEW (The OpenGL Extension Wrangler Library) is a cross-platform C/C++ library for loading and querying OpenGL extensions at runtime. It exposes OpenGL core and extension functions through a single header file and includes utility tools like glewinfo and visualinfo.

## Use cases
- load OpenGL extension functions at runtime in a C++ application
- query which OpenGL extensions the target GPU supports
- write cross-platform OpenGL code with a single extension header
- check OpenGL capabilities on Windows, Linux, and macOS
- use EGL, GLX, or WGL context extension entry points
- generate a report of supported OpenGL features with glewinfo

## When to choose
- you are writing a C/C++ OpenGL application and need extension loading
- you want a mature, widely supported, single-header OpenGL loader
- you need to support legacy OpenGL versions and multiple windowing systems (WGL, GLX, EGL)

## When to avoid
- you are targeting modern OpenGL/Vulkan only and prefer a lighter loader like glad
- you are doing WebGL or browser-based graphics where extension loading is handled for you
- you need a full rendering or game engine rather than an extension loader

## Facets
- artifact type: library
- maturity: stable
- function: graphics, sdk, developer-tools
- domain: graphics, cross-platform, developer-tools
- platform: cross-platform, windows, cpp, c
- tags: opengl, extension-loading, glx, egl, wgl, c-library, game-development, linux, macos

## Member repositories
- nigels-com/glew (main) score 78

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:07:28.546526+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T07:35:17.759485+00:00, confidence not recorded.
  - readme: https://github.com/nigels-com/glew (fetched 2026-08-28T04:07:28.546526+00:00, sha d4da6433e256)
- Data as of 2026-08-30T08:39:29.467469+00:00.
