alberliu/gim
golang写的IM服务器(服务组件形式) observed · 2026-08-28
Health v2 · maintenance only
82/100
- Activity 98
- Release rhythm 52
- Longevity 100
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 3167
- days_rel: 111
- days_push: 14
- n_releases_24m: 1
Adoption not part of the score
2709 stars · 540 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
GIM is a high-performance instant messaging server written in Go, designed as a set of service components (connect, logic, business) that can be integrated into business systems. It supports TCP and WebSocket access, multi-device sync, offline messages, and single/group/room chat with horizontal scaling.
Use cases
- add chat to my app
- self-host an IM server in Go
- build group chat with offline message sync
- support multi-device login with real-time message sync
- deploy a scalable websocket chat backend
- integrate IM as a component into an existing business system
When to choose
- you need a self-hosted, horizontally scalable IM backend in Go
- you want TCP and WebSocket client access with gRPC internal services
- you need offline message storage and seq-based sync
- you want to plug in your own auth via a gRPC interface
When to avoid
- you need a turnkey end-user chat product with polished clients
- you prefer a managed SaaS chat service
- your stack is not Go or cannot run MySQL/Redis
Facets
service · maturity active
websocket rpc http-server message-queue auth backend developer-tools go cross-platform instant-messaging im-server chat grpc protobuf long-connection microservices self-hosted messaging real-time docker kubernetes linux
1 source
- readme: https://github.com/alberliu/gim · fetched 2026-08-28 · 42a740936a8f
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| alberliu/gim | main | 82 |
For agents
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem