# godot-rust/gdext

Rust bindings for Godot 4

Repository: https://github.com/godot-rust/gdext
Canonical: https://ross.abutalabs.com/products/gdext
Homepage: https://bsky.app/profile/godot-rust.bsky.social
Language: Rust
License: MPL-2.0
License Family: copyleft
Topics: game-development, gamedev, godot, rust
Last push: 2026-08-24T21:21:43+00:00

## Health v2 (maintenance only)
Score: 98/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 99, release rhythm 96, longevity 100
- inputs: {"age_days": 1519, "days_push": 9, "days_rel": 24, "gap_med": 23.0, "n_releases_24m": 23}
- flags: no_readme
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 5131, forks 307 (observed 2026-08-28T04:09:11.024420+00:00)

## What it is
gdext provides Rust bindings for the Godot 4 game engine, letting developers write game logic and engine extensions in Rust via GDExtension. It is the successor to the gdnative project and is developed under the godot-rust organization.

## Use cases
- write godot games in rust
- create godot 4 gdextension modules in rust
- use rust for game scripting in godot
- build high-performance game logic with rust in godot
- integrate rust libraries into a godot project

## When to choose
- you want to build a Godot 4 game or extension in Rust
- you need performance-critical game code with memory safety
- you prefer Rust's tooling and ecosystem for game development

## When to avoid
- you are targeting Godot 3 (use gdnative instead)
- you want a pure GDScript workflow without native extensions
- you need a fully stable, guaranteed API - the bindings still evolve with Godot 4

## Facets
- artifact type: library
- maturity: active
- function: game-engine, sdk, plugin-system
- domain: cross-platform
- platform: rust, cross-platform, game-engine
- tags: godot, gamedev, bindings, gdextension, godot-4, game-development

## Member repositories
- godot-rust/gdext (main) score 98

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:09:11.024420+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-29T18:02:02.442336+00:00, confidence not recorded.
  - homepage: https://bsky.app/profile/godot-rust.bsky.social (fetched 2026-08-29T08:56:33.245718+00:00, sha 528fa92fcfd1)
- Data as of 2026-08-30T08:39:29.467469+00:00.
