# gameyfin/gameyfin

Manage your video games.

Repository: https://github.com/gameyfin/gameyfin
Canonical: https://ross.abutalabs.com/products/gameyfin
Language: Kotlin
License: AGPL-3.0
License Family: copyleft
Topics: hacktoberfest
Last push: 2026-08-31T18:13:29+00:00

## Health v2 (maintenance only)
Score: 91/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 100, release rhythm 74, longevity 100
- inputs: {"age_days": 1521, "days_push": 2, "days_rel": 173, "gap_med": 5, "n_releases_24m": 12}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1078, forks 43 (observed 2026-09-01T02:14:01.712981+00:00)

## What it is
Gameyfin is a self-hosted web application that organizes video game collections into a browsable library, similar to Jellyfin for media. It scans game folders, fetches metadata and cover art, and lets users download games and share libraries via a browser interface.

## Use cases
- organize my video game collection with a web interface
- self-hosted game library server like jellyfin for games
- share my game library with friends over lan
- automatically download cover art and metadata for my games
- let friends download games from my server via browser
- host a game library with oauth2 single sign-on

## When to choose
- you want a jellyfin-like self-hosted library specifically for video games
- you need browser-based access and downloads for a shared game collection
- you want lan-friendly caching, theming, and plugin extensibility
- you need SSO integration via OAuth2/OpenID Connect for your library

## When to avoid
- you want to stream or play games remotely rather than download files
- you need DRM-protected platform integration (Steam, Epic launchers)
- you want a lightweight desktop-only organizer without a web server
- you cannot run a JVM or container in your environment

## Facets
- artifact type: application
- maturity: active
- function: http-server, file-upload, search-engine, plugin-system, auth, self-hosted
- domain: gaming-tools, self-hosted, media, web-development
- platform: self-hosted, jvm, windows, cross-platform
- tags: game-library-manager, media-server, jellyfin-inspired, kotlin, spring-boot, game-metadata, lan-sharing, oauth2-sso, docker, web-server, linux, macos

## Member repositories
- gameyfin/gameyfin (main) score 91

## Provenance
- Observed fields: from GitHub, fetched 2026-09-01T02:14:01.712981+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T06:53:36.815221+00:00, confidence not recorded.
  - readme: https://github.com/gameyfin/gameyfin (fetched 2026-09-01T02:14:01.712981+00:00, sha 1ab2c8f0c874)
- Data as of 2026-08-30T08:39:29.467469+00:00.
