# munificent/game-programming-patterns

Source repo for the book

Repository: https://github.com/munificent/game-programming-patterns
Canonical: https://ross.abutalabs.com/products/game-programming-patterns
Homepage: http://gameprogrammingpatterns.com/
Language: HTML
License: NOASSERTION
License Family: other
Topics: book, markdown, game-development, c-plus-plus, architecture, optimization, design-patterns
Last push: 2024-07-21T23:27:15+00:00

## Health v2 (maintenance only)
Score: 32/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 0, release rhythm 35, longevity 100
- inputs: {"age_days": 4799, "days_push": 773, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: no_releases, no_license
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 4533, forks 513 (observed 2026-08-28T04:08:53.012169+00:00)

## What it is
The source repository for the book 'Game Programming Patterns', a collection of design patterns for making game code cleaner, easier to understand, and faster. The book is written in Markdown and built to HTML via a Python script, and is freely readable on the web.

## Use cases
- learn design patterns for game development
- understand object pools and cache coherency for faster games
- structure a growing game codebase so it stays maintainable
- find how classic design patterns apply to games
- read a free book on game architecture
- study optimization patterns like dirty flags and spatial partitioning

## When to choose
- you are a game developer struggling with tangled, hard-to-change code
- you want to learn performance-oriented patterns like object pools and data locality
- you want a free, well-regarded reference on game programming architecture

## When to avoid
- you need a runnable library or framework rather than educational material
- you need actively maintained content with responsive issue handling
- you are looking for patterns outside of game development

## Facets
- artifact type: learning-resource
- maturity: maintenance
- function: documentation, markdown
- domain: tutorials, awesome-lists
- platform: cross-platform
- tags: book, design-patterns, game-architecture, optimization, cpp, free-online-book, game-development

## Member repositories
- munificent/game-programming-patterns (main) score 32

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:08:53.012169+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-29T18:20:12.303686+00:00, confidence not recorded.
  - readme: https://github.com/munificent/game-programming-patterns (fetched 2026-08-28T04:08:53.012169+00:00, sha 20829d46bfaa)
  - homepage: http://gameprogrammingpatterns.com/ (fetched 2026-08-29T09:05:57.006546+00:00, sha fb1371de836e)
- Data as of 2026-08-30T08:39:29.467469+00:00.
