FyroxEngine/Fyrox
3D and 2D game engine written in Rust observed · 2026-08-28
Health v2 · maintenance only
83/100
- Activity 99
- Release rhythm 53
- Longevity 100
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: 111
- age_days: 2713
- days_rel: 157
- days_push: 10
- n_releases_24m: 4
Adoption not part of the score
9525 stars · 448 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-29, confidence not recorded
Fyrox is a feature-rich, general-purpose 2D and 3D game engine written in Rust, formerly known as rg3d. It includes a scene editor, GUI system, and sound support, aiming to be like Godot but in Rust.
Use cases
- build a 3d game in rust
- make a 2d game with rust
- godot alternative written in rust
- game engine with a scene editor
- create cross-platform games in rust
- prototype game ideas with a rust engine
When to choose
- you want to write games in Rust with an integrated editor
- you need both 2D and 3D support in one engine
- you prefer an open-source MIT-licensed engine with active development
When to avoid
- you need a battle-tested engine with a large asset marketplace like Unity or Unreal
- your team primarily works in C++ or C#
- you need console platform support
Facets
framework · maturity active
game-engine graphics gui audio-processing graphics cross-platform cross-platform rust wasm 2d 3d scene-editor rendering gamedev game-development
3 sources
- readme: https://github.com/FyroxEngine/Fyrox · fetched 2026-08-28 · 2a376417c7a5
- homepage: https://fyrox.rs · fetched 2026-08-29 · 2c6ccd152803
- registry_crates: https://crates.io/api/v1/crates/fyrox · fetched 2026-08-29 · ba6d14e0bfb9
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| FyroxEngine/Fyrox | main | 83 |
For agents
markdown · JSON · MCP: product_card(name="FyroxEngine/Fyrox")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem