# jacobdufault/fullserializer

A robust JSON serialization framework that just works with support for all major Unity export platforms.

Repository: https://github.com/jacobdufault/fullserializer
Canonical: https://ross.abutalabs.com/products/fullserializer
Language: C#
License: MIT
License Family: permissive
Last push: 2024-03-05T12:09:00+00:00

## Health v2 (maintenance only)
Score: 23/100 (v2, computed 2026-09-02T17:46:02.011165+00:00)
- activity 0, release rhythm 8, longevity 100
- inputs: {"age_days": 4481, "days_push": 911, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1147, forks 171 (observed 2026-08-28T04:03:46.004989+00:00)

## What it is
Full Serializer is a robust JSON serialization library for Unity written in C#. It serializes nearly any object graph, including dictionaries, generics, and cyclic references, across all major Unity export platforms without using exceptions.

## Use cases
- serialize game save data to  in unity
- deserialize  into c# structs and classes without [Serializable]
- serialize dictionaries and generics in unity
- serialization that works on ios with code stripping
- handle cyclic object graphs during serialization
- replace unity's built-in  utility with a more robust serializer

## When to choose
- you need  serialization in Unity that works on all export platforms including consoles
- you want to serialize types without marking them [Serializable]
- you need exception-free serialization for aggressive iOS code stripping
- you have complex object graphs with inheritance, dictionaries, or cycles

## When to avoid
- you are not developing with Unity
- you need actively maintained software - the project is looking for a maintainer
- you need a high-performance binary serializer rather than JSON
- you are on a non-Unity .NET project where System.Text.Json or Newtonsoft.Json would be better

## Facets
- artifact type: library
- maturity: maintenance
- function: serialization
- domain: developer-tools
- platform: cross-platform, game-engine
- tags: unity, csharp, -serialization, game-development

## Member repositories
- jacobdufault/fullserializer (main) score 23

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:03:46.004989+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T06:34:02.540147+00:00, confidence not recorded.
  - readme: https://github.com/jacobdufault/fullserializer (fetched 2026-08-28T04:03:46.004989+00:00, sha 01b3ff6e74f6)
- Data as of 2026-08-30T08:39:29.467469+00:00.
