# otland/forgottenserver

A free and open-source MMORPG server emulator written in C++

Repository: https://github.com/otland/forgottenserver
Canonical: https://ross.abutalabs.com/products/forgottenserver
Homepage: https://otland.net
Language: C++
License: GPL-2.0
License Family: copyleft
Topics: mmorpg, game-server, game, server
Last push: 2026-01-28T00:35:44+00:00

## Health v2 (maintenance only)
Score: 52/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 64, release rhythm 8, longevity 100
- inputs: {"age_days": 4812, "days_push": 218, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1832, forks 1139 (observed 2026-08-28T04:05:42.267360+00:00)

## What it is
The Forgotten Server (TFS) is a free and open-source MMORPG server emulator written in C++, forked from the OpenTibia Server project. It implements the server side of the Tibia game protocol, allowing players to connect with clients such as OTClient and providing Lua-based scripting for game content.

## Use cases
- run a self-hosted MMORPG server for Tibia-like gameplay
- emulate a Tibia game server with custom maps and content
- script custom quests, spells, and NPCs using Lua
- host a private multiplayer role-playing game server
- build a custom OpenTibia distribution on top of a stable server core
- learn how MMORPG server internals like combat, pathfinding, and protocol handling work

## When to choose
- you want to run or customize a Tibia-compatible MMORPG server
- you need a mature, actively maintained OpenTibia server implementation
- you want to extend game logic through a well-documented Lua scripting interface
- you prefer a C++ server core with community support on OTLand

## When to avoid
- you need a general-purpose game engine rather than a Tibia protocol server
- you want to build a modern MMORPG from scratch with your own protocol
- you need a client-server stack for a non-Tibia game
- you require commercial licensing or closed-source distribution

## Facets
- artifact type: application
- maturity: active
- function: game-engine, http-server, networking, database
- domain: gaming-tools, entertainment
- platform: windows, cpp, self-hosted
- tags: mmorpg, game-server, opentibia, tibia, server-emulator, lua-scripting, otland, multiplayer, roleplaying, c-plus-plus, scripting, game-development, server-emulation, linux, macos, docker

## Member repositories
- otland/forgottenserver (main) score 52

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:05:42.267360+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T03:19:09.889956+00:00, confidence not recorded.
  - readme: https://github.com/otland/forgottenserver (fetched 2026-08-28T04:05:42.267360+00:00, sha c6542cbaf3d0)
  - homepage: https://otland.net (fetched 2026-08-29T10:57:56.573780+00:00, sha f6fdc66366a8)
  - site_page: https://otland.net/threads/otclient-assets-for-client-x-are-not-installed.305357/post-2806160 (fetched 2026-08-29T10:57:56.576531+00:00, sha 2f617ea34fea)
- Data as of 2026-08-30T08:39:29.467469+00:00.
