# Flame

A Flutter based game engine.

Repository: https://github.com/flame-engine/flame
Canonical: https://ross.abutalabs.com/products/flame
Homepage: https://flame-engine.org
Language: Dart
License: MIT
License Family: permissive
Topics: flutter, game-engine, game, dart, flame, hacktoberfest, game-development, gamedev
Last push: 2026-08-26T15:06:21+00:00
Link (homepage): https://flame-engine.org
Link (site_page): https://docs.flame-engine.org/latest

## Health v2 (maintenance only)
Score: 95/100 (v2, computed 2026-09-02T17:46:02.011165+00:00)
- activity 99, release rhythm 87, longevity 100
- inputs: {"age_days": 3237, "days_push": 7, "days_rel": 7, "gap_med": 31, "n_releases_24m": 24}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 10732, forks 1038 (observed 2026-08-28T04:10:43.931758+00:00)

## What it is
Flame is an open-source 2D game engine built on top of Flutter, providing a game loop, component system, collision detection, effects, particles, and input handling. It runs on mobile, desktop, and web and includes bridge packages for audio, physics, Tiled maps, and more.

## Use cases
- build a 2d mobile game with flutter
- make a cross-platform game from a single codebase
- create a browser game with dart
- add collision detection and sprites to a flutter game
- build a roguelike or rpg in flutter
- ship a casual game to ios and android

## When to choose
- you already know Flutter/Dart and want to build 2D games
- you need one codebase targeting mobile, desktop, and web
- you want a batteries-included engine with game loop, collisions, particles, and input out of the box
- you prefer a community-driven, MIT-licensed engine

## When to avoid
- you need 3D rendering or advanced console-grade features
- you require maximum raw performance outside Flutter's rendering model
- your team works in Unity, Godot, or another non-Dart ecosystem

## Facets
- artifact type: framework
- maturity: active
- function: game-engine, graphics, animation, gui
- domain: cross-platform, mobile-development, web-development
- platform: cross-platform
- tags: flutter, 2d-games, dart, game-loop, collision-detection, particles, sprite-rendering, game-development, mobile, desktop, web-server

## Member repositories
- flame-engine/flame (main) score 95
- flame-engine/awesome-flame (docs) score 73

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:10:43.931758+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-29T17:17:55.739728+00:00, confidence not recorded.
  - readme: https://github.com/flame-engine/flame (fetched 2026-08-28T04:10:43.931758+00:00, sha 19fe6e845e86)
  - homepage: https://flame-engine.org (fetched 2026-08-29T08:17:27.698072+00:00, sha 30ed09f9a58e)
  - site_page: https://docs.flame-engine.org/latest (fetched 2026-08-29T08:17:27.701169+00:00, sha 4f257339587a)
- Data as of 2026-08-30T08:39:29.467469+00:00.
