# exokitxr/exokit

Native VR/AR/XR engine for JavaScript 🦖

Repository: https://github.com/exokitxr/exokit
Canonical: https://ross.abutalabs.com/products/exokit
Language: JavaScript
License: MIT
License Family: permissive
Topics: javascript, web, browser, webgl, canvas, webvr, magicleap, webxr, engine, exokit, reality, xr, webrtc, a-frame, android, virtual-reality
Last push: 2023-09-06T20:59:00+00:00

## Health v2 (maintenance only)
Score: 23/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 0, release rhythm 8, longevity 100
- inputs: {"age_days": 3147, "days_push": 1092, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1007, forks 122 (observed 2026-08-28T04:03:12.491934+00:00)

## What it is
Exokit is a native VR/AR/XR engine for JavaScript that emulates a web browser on top of Node, providing native hooks for WebGL, WebXR, WebAudio, and related APIs. It lets developers run the same web-based immersive experience code across desktop VR headsets, Oculus, and Magic Leap.

## Use cases
- build VR experiences with JavaScript and web APIs
- run WebXR apps natively on headsets
- deploy A-Frame apps to Magic Leap
- emulate a browser for immersive WebGL content
- develop cross-platform AR apps with one codebase
- run WebAudio and WebGL in a native XR runtime

## When to choose
- you want to reuse existing web/WebXR code on native VR/AR devices
- you target OpenVR, Oculus, or Magic Leap from JavaScript
- you prefer web-standard APIs over native SDKs for XR development

## When to avoid
- you need a mainstream, actively maintained WebXR browser
- you target mobile AR like ARKit/ARCore
- you need non-XR general-purpose browsing

## Facets
- artifact type: framework
- maturity: maintenance
- function: game-engine, graphics, web-framework
- domain: web-development, graphics, cross-platform
- platform: windows, cross-platform
- tags: webxr, webvr, virtual-reality, augmented-reality, webgl, a-frame, magicleap, immersive-web, game-development, nodejs, javascript, android

## Member repositories
- exokitxr/exokit (main) score 23

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:03:12.491934+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T07:12:26.055150+00:00, confidence not recorded.
  - readme: https://github.com/exokitxr/exokit (fetched 2026-08-28T04:03:12.491934+00:00, sha 9d87e0be6478)
- Data as of 2026-08-30T08:39:29.467469+00:00.
