# phoboslab/Ejecta

A Fast, Open Source JavaScript, Canvas & Audio Implementation for iOS

Repository: https://github.com/phoboslab/Ejecta
Canonical: https://ross.abutalabs.com/products/ejecta
Language: Objective-C
License Family: other
Last push: 2021-06-22T17:04:00+00:00

## Health v2 (maintenance only)
Score: 32/100 (v2, computed 2026-09-02T17:46:02.011165+00:00)
- activity 0, release rhythm 35, longevity 100
- inputs: {"age_days": 5090, "days_push": 1898, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: no_releases, no_license
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 2809, forks 319 (observed 2026-08-28T04:07:23.593488+00:00)

## What it is
Ejecta is an open source runtime for iOS and tvOS that provides a fast JavaScript (JavaScriptCore), Canvas 2D, WebGL, and audio environment for HTML5-style applications. It acts like a browser that only displays a canvas element, letting canvas games and apps run as native apps without a WebView.

## Use cases
- run html5 canvas games as native ios apps
- package a javascript game for iphone or ipad without uiwebview
- deploy webgl games to apple tv
- execute javascript with canvas and audio apis natively on ios
- port an impactjs game to the app store
- avoid webview performance overhead for canvas apps

## When to choose
- you have an existing canvas or WebGL game written in JavaScript and want to ship it on iOS or tvOS
- you need better canvas/WebGL performance than a WebView can provide
- your app only needs canvas, audio, and basic JavaScript APIs without full DOM support

## When to avoid
- you need full DOM, CSS, or general web page rendering - use a WebView or a modern alternative like Capacitor
- you target platforms other than iOS/tvOS
- you need a project with active development, recent releases, or a clearly defined license

## Facets
- artifact type: framework
- maturity: maintenance
- function: interpreter, graphics, audio-processing, game-engine
- domain: mobile-development, web-development, cross-platform
- platform: cross-platform
- tags: javascriptcore, canvas, webgl, html5-games, objective-c, tvos, browser-like-runtime, game-development, ios, mobile

## Member repositories
- phoboslab/Ejecta (main) score 32

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:07:23.593488+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T08:14:25.703631+00:00, confidence not recorded.
  - readme: https://github.com/phoboslab/Ejecta (fetched 2026-08-28T04:07:23.593488+00:00, sha dd8f7034ebab)
- Data as of 2026-08-30T08:39:29.467469+00:00.
