# huxingyi/dust3d

Dust3D is a cross-platform 3D modeling software that makes it easy to create low poly 3D models for video games, 3D printing, and more.

Repository: https://github.com/huxingyi/dust3d
Canonical: https://ross.abutalabs.com/products/dust3d
Homepage: https://dust3d.org/
Language: C++
License: MIT
License Family: permissive
Topics: dust3d, 3d-modelling, 3d, game-development, 3d-printing, low-poly
Last push: 2026-08-17T13:40:09+00:00

## Health v2 (maintenance only)
Score: 95/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 98, release rhythm 87, longevity 100
- inputs: {"age_days": 3548, "days_push": 16, "days_rel": 86, "gap_med": 2.5, "n_releases_24m": 11}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 3478, forks 264 (observed 2026-08-28T04:08:06.184404+00:00)

## What it is
Dust3D is a free, open-source, cross-platform 3D modeling application for creating low-poly 3D models quickly. It automates UV unwrapping, rigging, and procedural animation, and exports to GLB and FBX formats.

## Use cases
- create low poly 3d models for video games
- sketch a skeleton and get a 3d mesh
- auto-rig a 3d character with skin weights
- generate walk and run animations procedurally
- export 3d models to glb or fbx
- make models for 3d printing
- uv unwrap and texture a creature model in one tool

## When to choose
- you need quick low-poly characters or creatures for games
- you want rigging, UV unwrapping, and animation handled automatically
- you prefer a simple sketch-to-mesh workflow over full 3D suites
- you need GLB/FBX export for engines like Unity, Godot, or Unreal

## When to avoid
- you need high-poly sculpting or precision CAD modeling
- you require advanced manual rigging or animation control like Blender
- you need an Intel Mac build (pre-built binaries are Apple Silicon only)
- you need extensive import support for arbitrary 3D file formats

## Facets
- artifact type: application
- maturity: active
- function: graphics, animation, gui, image-processing
- domain: graphics, cross-platform
- platform: windows, cross-platform, cpp
- tags: 3d-modeling, low-poly, rigging, uv-unwrapping, procedural-animation, glb-export, fbx-export, 3d-printing, qt, game-development, macos, linux, desktop

## Member repositories
- huxingyi/dust3d (main) score 95

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:08:06.184404+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-29T18:36:30.202337+00:00, confidence not recorded.
  - readme: https://github.com/huxingyi/dust3d (fetched 2026-08-28T04:08:06.184404+00:00, sha 48e5c8fa5961)
  - homepage: https://dust3d.org/ (fetched 2026-08-29T09:30:24.994264+00:00, sha 0162c00042b5)
- Data as of 2026-08-30T08:39:29.467469+00:00.
