# TwilitRealm/dusklight

Dusklight brings a classic adventure to PC and mobile platforms with a variety of fixes and improvements.

Repository: https://github.com/TwilitRealm/dusklight
Canonical: https://ross.abutalabs.com/products/dusklight
Homepage: https://twilitrealm.dev
Language: C++
License: CC0-1.0
License Family: permissive
Last push: 2026-08-26T06:05:37+00:00

## Health v2 (maintenance only)
Score: 80/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 99, release rhythm 89, longevity 19
- inputs: {"age_days": 277, "days_push": 7, "days_rel": 78, "gap_med": 1, "n_releases_24m": 20}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 5152, forks 384 (observed 2026-08-28T04:09:11.365924+00:00)

## What it is
Dusklight is a reverse-engineered, open-source reimplementation of The Legend of Zelda: Twilight Princess that runs the game natively on PC and mobile platforms. Built on the Twilight Princess decompilation and the Aurora compatibility layer, it adds enhancements like higher resolutions and frame rates, quality-of-life options, and cross-platform support while requiring users to supply their own game dump.

## Use cases
- play twilight princess on pc natively
- run twilight princess on android or ios
- play a gamecube game at higher resolution and framerate
- port my twilight princess save from dolphin
- customize gameplay options in twilight princess
- play twilight princess on steam deck
- open-source native port of a gamecube game

## When to choose
- you own a legal dump of Twilight Princess and want to play it natively on Windows, macOS, Linux, iOS, or Android
- you want higher resolutions, better frame rates, and quality-of-life improvements over original hardware or Dolphin
- you want an open-source, actively maintained native port with save compatibility with Dolphin

## When to avoid
- you do not own the original game and cannot provide your own asset dump - Dusklight ships no copyrighted assets
- you want to emulate other GameCube or Wii titles - it only runs Twilight Princess
- you need full accuracy for the Wii version - the decompilation currently matches the GameCube version, so Wii-specific features and HUD are not reproduced
- you need best-effort backends like D3D11 or OpenGL ES on old hardware - accuracy and performance may suffer

## Facets
- artifact type: application
- maturity: active
- function: game-engine, reverse-engineering, graphics
- domain: gaming-tools, cross-platform
- platform: windows, cpp
- tags: game-reimplementation, decompilation, zelda, twilight-princess, open-source-game-port, aurora, hd-textures, widescreen, quality-of-life, requires-original-game-dump, game-development, linux, macos, android, ios, gpu

## Member repositories
- TwilitRealm/dusklight (main) score 80

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:09:11.365924+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-29T18:01:56.547772+00:00, confidence not recorded.
  - readme: https://github.com/TwilitRealm/dusklight (fetched 2026-08-28T04:09:11.365924+00:00, sha 20760b0b4969)
  - homepage: https://twilitrealm.dev (fetched 2026-08-29T08:56:08.404303+00:00, sha 40d548f72979)
  - site_page: https://twilitrealm.dev/install (fetched 2026-08-29T08:56:08.413107+00:00, sha 40fcdfce9dbf)
  - site_page: https://twilitrealm.dev/faq (fetched 2026-08-29T08:56:08.415044+00:00, sha f98b466cd156)
- Data as of 2026-08-30T08:39:29.467469+00:00.
