# dialogic-godot/dialogic

💬 Create Dialogs, Visual Novels, RPGs, and manage Characters with Godot to create your Game!

Repository: https://github.com/dialogic-godot/dialogic
Canonical: https://ross.abutalabs.com/products/dialogic
Homepage: https://dialogic.pro
Language: GDScript
License: MIT
License Family: permissive
Topics: addon, plugin, godot, game, dialogue, visualnovel, dialogic, gdscript, visual-novel
Last push: 2026-08-11T11:40:48+00:00

## Health v2 (maintenance only)
Score: 88/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 97, release rhythm 69, longevity 100
- inputs: {"age_days": 2278, "days_push": 22, "days_rel": 44, "gap_med": 104, "n_releases_24m": 6}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 5941, forks 346 (observed 2026-08-28T04:09:32.587199+00:00)

## What it is
Dialogic 2 is a Godot 4.5+ plugin for creating in-game dialogs, visual novels, and RPGs with a visual timeline editor and character management. It offers writer-friendly visual and text editors, built-in events, and extensibility for custom events and theming.

## Use cases
- create dialogue systems for a godot game
- make a visual novel in godot
- build RPG conversations with characters and portraits
- write branching story timelines with conditions and signals
- manage game characters and their dialogue
- add cutscenes and animations to game dialog

## When to choose
- you are building a Godot 4.5+ game needing dialogues or visual novels
- you want a writer-friendly visual editor for story timelines
- you need an extensible dialogue plugin with custom events and theming

## When to avoid
- you use Godot 3.x (use Dialogic 1.x instead)
- your project does not use the Godot engine
- you need a stable, non-alpha dialogue tool and cannot tolerate workflow breakage

## Facets
- artifact type: plugin
- maturity: active
- function: game-engine, gui, templating, animation
- domain: gaming-tools, cross-platform
- platform: game-engine, cross-platform
- tags: godot, gdscript, dialogue-system, visual-novel, rpg, character-management, timeline-editor, storytelling, game-development, desktop

## Member repositories
- dialogic-godot/dialogic (main) score 88

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:09:32.587199+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-29T17:50:46.187874+00:00, confidence not recorded.
  - readme: https://github.com/dialogic-godot/dialogic (fetched 2026-08-28T04:09:32.587199+00:00, sha 6304e83df0f7)
  - homepage: https://dialogic.pro (fetched 2026-08-29T08:46:22.881731+00:00, sha 61c620aa6a3c)
  - site_page: https://docs.dialogic.pro (fetched 2026-08-29T08:46:22.891111+00:00, sha 94ecad8d4f4d)
  - site_page: https://docs.dialogic.pro/getting-started.html (fetched 2026-08-29T08:46:22.893153+00:00, sha d61a1c09f028)
- Data as of 2026-08-30T08:39:29.467469+00:00.
