# keenanwoodall/Deform

A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time

Repository: https://github.com/keenanwoodall/Deform
Canonical: https://ross.abutalabs.com/products/deform
Language: C#
License: MIT
License Family: permissive
Topics: unity, mesh, multithreaded, animation, deformers, modifiers, job-system
Last push: 2024-10-04T15:34:00+00:00

## Health v2 (maintenance only)
Score: 23/100 (v2, computed 2026-09-02T17:46:02.011165+00:00)
- activity 0, release rhythm 8, longevity 100
- inputs: {"age_days": 2769, "days_push": 698, "days_rel": 698, "gap_med": null, "n_releases_24m": 1}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 3677, forks 236 (observed 2026-08-28T04:08:13.681843+00:00)

## What it is
Deform is a fully-featured mesh deformer system for Unity that lets you stack deformer components to animate models in real time. It uses Unity's Job System with Burst and Mathematics for multithreaded performance.

## Use cases
- deform unity meshes in real time
- stack mesh deformation effects in unity
- animate 3d models procedurally in unity
- bend twist or magnetize mesh vertices in unity
- multithreaded mesh vertex animation with unity job system

## When to choose
- you need real-time, stackable mesh deformation in Unity
- you want performant vertex animation via the Unity Job System and Burst
- you prefer a free, MIT-licensed alternative to paid deformation assets

## When to avoid
- you're not working in Unity
- you need skeletal/rig-based animation rather than mesh deformation
- you need dedicated commercial support

## Facets
- artifact type: library
- maturity: active
- function: animation, graphics, simulation
- domain: graphics
- platform: game-engine, cross-platform
- tags: unity, mesh-deformation, job-system, burst, real-time-animation, c-sharp, game-development

## Member repositories
- keenanwoodall/Deform (main) score 23

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:08:13.681843+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-29T18:31:15.918837+00:00, confidence not recorded.
  - readme: https://github.com/keenanwoodall/Deform (fetched 2026-08-28T04:08:13.681843+00:00, sha 7e6f8f8afcaa)
- Data as of 2026-08-30T08:39:29.467469+00:00.
