# PixelGuys/Cubyz

Voxel sandbox game with a large render distance, procedurally generated content and some cool graphical effects.

Repository: https://github.com/PixelGuys/Cubyz
Canonical: https://ross.abutalabs.com/products/cubyz
Language: Zig
License: GPL-3.0
License Family: copyleft
Topics: 3d-game, voxel-game, game, voxel, cubyz, sandbox, sandbox-game, procedural-generation, zig
Last push: 2026-08-26T18:57:42+00:00

## Health v2 (maintenance only)
Score: 92/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 99, release rhythm 79, longevity 100
- inputs: {"age_days": 2767, "days_push": 7, "days_rel": 60, "gap_med": 52, "n_releases_24m": 6}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 3632, forks 234 (observed 2026-08-28T04:08:12.016739+00:00)

## What it is
Cubyz is a 3D voxel sandbox game inspired by Minecraft, written in Zig. It features large render distances via level-of-detail, 3D chunks without height limits, and procedural crafting with infinite tool possibilities.

## Use cases
- play a free open-source voxel sandbox game
- explore procedurally generated voxel worlds with far view distances
- craft tools with infinite procedural crafting combinations
- build and mine in a Minecraft-like 3D world
- study a game engine written in Zig
- contribute to an open-source voxel game project

## When to choose
- you want an open-source Minecraft alternative with large render distances
- you're interested in reading or contributing to a Zig game codebase
- you want unlimited-height 3D chunks and procedural crafting
- you run Windows or Linux with OpenGL 4.3 support

## When to avoid
- you need macOS support (no OpenGL 4.3)
- you want a polished, feature-complete game with mods and multiplayer ecosystems
- you need a stable production game rather than an in-development project

## Facets
- artifact type: application
- maturity: active
- function: game-engine, graphics, simulation
- domain: gaming-tools, graphics
- platform: windows, cross-platform
- tags: voxel-game, sandbox-game, procedural-generation, zig, minecraft-inspired, level-of-detail, 3d-chunks, game-development, linux

## Member repositories
- PixelGuys/Cubyz (main) score 92

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:08:12.016739+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-29T18:31:52.398947+00:00, confidence not recorded.
  - readme: https://github.com/PixelGuys/Cubyz (fetched 2026-08-28T04:08:12.016739+00:00, sha 28f2c1b3671b)
- Data as of 2026-08-30T08:39:29.467469+00:00.
