Ross ROSS = Recommend OSS · open-source software intelligence for agents

yanghuan/CSharp.lua

The C# to Lua compiler observed · 2026-08-28

github.com/yanghuan/CSharp.lua · C# · NOASSERTION (other) observed · 2026-08-28

Health v2 · maintenance only

66/100

  • Activity 95
  • Release rhythm 8
  • Longevity 100

Flags: no_license

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 3523
  • days_rel: n/a
  • days_push: 35
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

1282 stars · 208 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

A C# to Lua compiler built on Microsoft Roslyn that transpiles C# source code (up to C# 10) into readable Lua code runnable on a Lua VM. It ships with a CoreSystem.lua runtime library so generated code runs without the CLR, and is distributed as a cross-platform .NET command-line tool.

Use cases

  • compile c# code to lua
  • write game addons in c# for a lua runtime
  • transpile csharp to lua 5.3
  • run c# logic inside a lua vm
  • generate readable lua from c# source
  • target lua environments like wow addons from c#

When to avoid

  • you need full .NET/CLR runtime compatibility or BCL coverage beyond what CoreSystem.lua provides
  • your target is Lua 5.1 without the classic-mode limitations
  • you need a debugger or tooling ecosystem equivalent to native C# or Lua development

Facets

cli-tool · maturity active

compiler cli developer-tools compilers programming-languages developer-tools cross-platform cli lua csharp-to-lua transpiler roslyn lua-vm source-to-source game-development

1 source

Member repositories

RepositoryRoleHealth v2
yanghuan/CSharp.luamain66

For agents

markdown · JSON · MCP: product_card(name="yanghuan/CSharp.lua")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem