yanghuan/CSharp.lua
The C# to Lua compiler observed · 2026-08-28
Health v2 · maintenance only
66/100
- Activity 95
- Release rhythm 8
- Longevity 100
Flags: no_license
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 3523
- days_rel: n/a
- days_push: 35
- n_releases_24m: 0
Adoption not part of the score
1282 stars · 208 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
A C# to Lua compiler built on Microsoft Roslyn that transpiles C# source code (up to C# 10) into readable Lua code runnable on a Lua VM. It ships with a CoreSystem.lua runtime library so generated code runs without the CLR, and is distributed as a cross-platform .NET command-line tool.
Use cases
- compile c# code to lua
- write game addons in c# for a lua runtime
- transpile csharp to lua 5.3
- run c# logic inside a lua vm
- generate readable lua from c# source
- target lua environments like wow addons from c#
When to avoid
- you need full .NET/CLR runtime compatibility or BCL coverage beyond what CoreSystem.lua provides
- your target is Lua 5.1 without the classic-mode limitations
- you need a debugger or tooling ecosystem equivalent to native C# or Lua development
Facets
cli-tool · maturity active
compiler cli developer-tools compilers programming-languages developer-tools cross-platform cli lua csharp-to-lua transpiler roslyn lua-vm source-to-source game-development
1 source
- readme: https://github.com/yanghuan/CSharp.lua · fetched 2026-08-28 · f5bd895a38c5
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| yanghuan/CSharp.lua | main | 66 |
For agents
markdown · JSON · MCP: product_card(name="yanghuan/CSharp.lua")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem