# crownengine/crown

A complete and cross-platform game engine designed for flexibility, performance and fast iteration.

Repository: https://github.com/crownengine/crown
Canonical: https://ross.abutalabs.com/products/crown
Homepage: https://www.crownengine.org
Language: C++
License: NOASSERTION
License Family: other
Topics: game-development, game-engine, gamedev, data-oriented-design, data-driven, lua, 2d, 3d
Last push: 2026-08-26T20:57:00+00:00

## Health v2 (maintenance only)
Score: 99/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 99, release rhythm 99, longevity 100
- inputs: {"age_days": 5140, "days_push": 7, "days_rel": 10, "gap_med": 10, "n_releases_24m": 40}
- flags: no_license
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 2437, forks 184 (observed 2026-08-28T04:06:51.449690+00:00)

## What it is
Crown is a complete, cross-platform, open-source game engine written in C++ with Lua scripting, featuring a full level editor, asset pipeline, and sub-second hot-reload for fast iteration. It targets Linux, Windows, Android, and HTML5 with a performance-first, data-oriented runtime.

## Use cases
- build a 2d or 3d game with an open-source engine
- game engine with fast hot-reload iteration
- cross-platform game engine that exports to html5 and android
- script game logic in lua with a live repl
- self-contained game engine with no account or internet required
- hackable game engine with text-based project files

## When to choose
- you want a free, permissively licensed engine with a complete editor and deployers
- fast iteration matters - everything hot-reloads in under a second
- you need to ship to desktop, Android, and HTML5 from one codebase
- you prefer data-oriented design and a simple, hackable runtime

## When to avoid
- you need console (PlayStation/Xbox/Switch) export
- you rely on a huge asset store or large community ecosystem
- you want a visual scripting-first workflow rather than Lua/C++ coding
- you need extensive third-party plugin support

## Facets
- artifact type: application
- maturity: active
- function: game-engine, gui, graphics, simulation
- domain: cross-platform, graphics
- platform: windows, browser, cpp, lua
- tags: 2d, 3d, data-oriented-design, hot-reload, level-editor, lua-scripting, html5-export, open-source-engine, game-development, linux, macos, android

## Member repositories
- crownengine/crown (main) score 99

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:06:51.449690+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T02:30:59.734405+00:00, confidence not recorded.
  - readme: https://github.com/crownengine/crown (fetched 2026-08-28T04:06:51.449690+00:00, sha 964247bc54bd)
  - homepage: https://www.crownengine.org (fetched 2026-08-29T10:12:20.098289+00:00, sha 983079d55177)
  - site_page: https://www.crownengine.org/about (fetched 2026-08-29T10:12:20.100795+00:00, sha c39b0d68fdfb)
  - site_page: https://docs.crownengine.org/html/latest/changelog.html (fetched 2026-08-29T10:12:20.102734+00:00, sha 1131f260ad83)
  - site_page: https://www.crownengine.org/about/credits (fetched 2026-08-29T10:12:20.106219+00:00, sha 0deb8dcc40ff)
  - site_page: https://www.crownengine.org/website-about (fetched 2026-08-29T10:12:20.108034+00:00, sha be7739b378dc)
- Data as of 2026-08-30T08:39:29.467469+00:00.
