# fogleman/Craft

A simple Minecraft clone written in C using modern OpenGL (shaders).

Repository: https://github.com/fogleman/Craft
Canonical: https://ross.abutalabs.com/products/craft
Homepage: http://www.michaelfogleman.com/craft/
Language: C
License: MIT
License Family: permissive
Topics: c, opengl, glsl, sqlite, minecraft, game, multiplayer
Last push: 2024-04-03T15:49:34+00:00

## Health v2 (maintenance only)
Score: 23/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 0, release rhythm 8, longevity 100
- inputs: {"age_days": 4894, "days_push": 882, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 11094, forks 1449 (observed 2026-08-28T04:10:46.088953+00:00)

## What it is
Craft is a simple Minecraft clone written in a few thousand lines of C using modern OpenGL shaders, with terrain generation via simplex noise and world persistence in SQLite. It supports online multiplayer through a Python-based server and runs on Windows, macOS, and Linux.

## Use cases
- play a lightweight minecraft-like voxel game on desktop
- learn how to write a voxel game engine in C with OpenGL
- use a minimal codebase as a starting point for building a custom block game
- self-host a multiplayer voxel world server
- study terrain generation with simplex noise and shader-based rendering

## When to choose
- you want a small, readable C codebase demonstrating OpenGL voxel rendering
- you need a lightweight minecraft-style game that runs on modest hardware
- you want a foundation to fork into your own voxel game
- you want to self-host a simple multiplayer block-building server

## When to avoid
- you want a full-featured modern Minecraft alternative with mods and active development
- you need a production game engine or extensive tooling
- you prefer working in a higher-level language or a maintained engine like Godot or Unity

## Facets
- artifact type: application
- maturity: maintenance
- function: game-engine, graphics, simulation
- domain: graphics, gaming-tools
- platform: windows, cpp, python, cross-platform
- tags: minecraft-clone, opengl, glsl, voxel, multiplayer, sqlite, simplex-noise, sandbox-game, game-development, linux, macos, desktop

## Member repositories
- fogleman/Craft (main) score 23

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:10:46.088953+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-29T17:16:48.400565+00:00, confidence not recorded.
  - readme: https://github.com/fogleman/Craft (fetched 2026-08-28T04:10:46.088953+00:00, sha 94b16ac76a1e)
  - homepage: http://www.michaelfogleman.com/craft/ (fetched 2026-08-29T08:15:33.699298+00:00, sha ad1e7cb070e4)
  - site_page: https://www.michaelfogleman.com/about (fetched 2026-08-29T08:15:33.702095+00:00, sha defb6fef3d03)
- Data as of 2026-08-30T08:39:29.467469+00:00.
