# SamboyCoding/Cpp2IL

Work-in-progress tool to reverse unity's IL2CPP toolchain.

Repository: https://github.com/SamboyCoding/Cpp2IL
Canonical: https://ross.abutalabs.com/products/cpp2il
Language: C#
License: MIT
License Family: permissive
Topics: il2cpp-metadata, analysis, unity, static-analysis, il2cpp, decompiler, reverse-engineering
Last push: 2026-08-25T15:06:16+00:00

## Health v2 (maintenance only)
Score: 78/100 (v2, computed 2026-09-02T17:46:02.011165+00:00)
- activity 99, release rhythm 39, longevity 100
- inputs: {"age_days": 2632, "days_push": 8, "days_rel": 192, "gap_med": 219.5, "n_releases_24m": 3}
- flags: prerelease_only
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 2597, forks 330 (observed 2026-08-28T04:07:03.169243+00:00)

## What it is
Cpp2IL is a work-in-progress tool that reverses Unity's IL2CPP build process, recovering managed DLLs from IL2CPP-compiled games. It parses IL2CPP metadata via LibCpp2IL, analyzes platform-specific assembly into an intermediate instruction set, and regenerates CIL for inspection in tools like ILSpy.

## Use cases
- recover managed dlls from an il2cpp unity game
- decompile il2cpp game code to inspect method logic
- dump il2cpp metadata for modding a unity game
- analyze il2cpp binary structures programmatically via LibCpp2IL
- reverse engineer unity game internals
- view what a method does in an il2cpp build

## When to choose
- you need to inspect or recover code from an IL2CPP-compiled Unity game
- you want a library (LibCpp2IL) to parse IL2CPP metadata in your own tooling
- you're doing game modding or security research on Unity titles

## When to avoid
- you need polished, fully accurate decompilation - output CIL is messy and the rewrite is incomplete
- you're targeting non-Unity IL2CPP-like toolchains
- you need a stable API - the development branch is subject to change

## Facets
- artifact type: cli-tool
- maturity: experimental
- function: reverse-engineering, parser, linter, developer-tools
- domain: reverse-engineering, gaming-tools, developer-tools
- platform: cross-platform, cli, windows
- tags: il2cpp, unity, decompiler, metadata, csharp, game-modding, macos, linux

## Member repositories
- SamboyCoding/Cpp2IL (main) score 78

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:07:03.169243+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T02:21:22.653877+00:00, confidence not recorded.
  - readme: https://github.com/SamboyCoding/Cpp2IL (fetched 2026-08-28T04:07:03.169243+00:00, sha 37a4c562eaee)
- Data as of 2026-08-30T08:39:29.467469+00:00.
