# skydoves/Cloudy

☁️ Kotlin Multiplatform blur and liquid glass effect library for Compose, with GPU-accelerated rendering and CPU fallback for older devices.

Repository: https://github.com/skydoves/Cloudy
Canonical: https://ross.abutalabs.com/products/cloudy
Homepage: https://skydoves.github.io/Cloudy/
Language: Kotlin
License: Apache-2.0
License Family: permissive
Topics: android, blur, blur-image, jetpack-compose, skydoves
Last push: 2026-08-26T05:32:02+00:00

## Health v2 (maintenance only)
Score: 96/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 99, release rhythm 92, longevity 98
- inputs: {"age_days": 1385, "days_push": 7, "days_rel": 53, "gap_med": 29, "n_releases_24m": 12}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1258, forks 54 (observed 2026-08-28T04:04:09.679973+00:00)

## What it is
Cloudy is a Kotlin Multiplatform library for Compose that provides blur, liquid glass, and shader-driven surface effects via simple Modifier extensions. It uses GPU-accelerated rendering with a CPU fallback for older devices.

## Use cases
- blur a composable's own content in Jetpack Compose
- create glassmorphism backdrop blur effects behind UI elements
- add liquid glass lens effects with refraction and chromatic dispersion
- apply custom shader effects like thin-film or specular highlights
- support blur on older Android devices without RenderScript
- blur network-loaded images in Compose

## When to choose
- you're building Compose or Compose Multiplatform UIs and need blur or glass effects
- you need cross-platform (Android + other KMP targets) surface effects
- you must support older Android versions lacking native blur APIs
- you want customizable shader effects beyond simple blur

## When to avoid
- your project doesn't use Jetpack Compose or Kotlin Multiplatform
- you only target iOS or non-Android platforms without Compose
- you need image-processing blur on saved files rather than UI rendering
- you're on a platform where GPU/CPU fallback performance is insufficient

## Facets
- artifact type: library
- maturity: active
- function: ui-components, image-processing, graphics
- domain: mobile-development, frontend, graphics, cross-platform
- platform: cross-platform, jvm
- tags: jetpack-compose, compose-multiplatform, blur-effect, glassmorphism, liquid-glass, shader-effects, kotlin-multiplatform, android

## Member repositories
- skydoves/Cloudy (main) score 96

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:04:09.679973+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T05:05:37.066153+00:00, confidence not recorded.
  - readme: https://github.com/skydoves/Cloudy (fetched 2026-08-28T04:04:09.679973+00:00, sha a48a2f2fe8d2)
  - homepage: https://skydoves.github.io/Cloudy/ (fetched 2026-08-29T12:17:13.362623+00:00, sha f6317f68cbbf)
- Data as of 2026-08-30T08:39:29.467469+00:00.
