ClassicOldSong/Apollo
Sunshine fork - The easiest way to stream with the native resolution of your client device observed · 2026-08-28
Health v2 · maintenance only
62/100
- Activity 83
- Release rhythm 40
- Longevity 54
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: 10
- age_days: 765
- days_rel: 416
- days_push: 104
- n_releases_24m: 22
Adoption not part of the score
10682 stars · 414 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-29, confidence not recorded
Apollo is a self-hosted game-streaming host (a fork of Sunshine) that streams a desktop to Moonlight/Artemis clients at the client's native resolution and framerate. It supports GPU hardware encoding on AMD, Intel, and Nvidia, a built-in Windows virtual display with HDR, per-client permissions, and a web UI for configuration and pairing.
Use cases
- stream pc games to tablet at native resolution
- self-hosted remote desktop with low latency
- cloud gaming server for moonlight clients
- virtual display that matches client resolution automatically
- stream desktop to android device with hdr
- pair multiple moonlight clients with per-device permissions
When to choose
- you use Moonlight/Artemis clients and want native client resolution without manual display fiddling
- you want a self-hosted alternative to cloud gaming with hardware encoding on AMD, Intel, or Nvidia
- you need per-client permission control, clipboard sync, or input-only mode
When to avoid
- you need virtual display support on Linux (Windows-only for now)
- you want a turnkey hosted service rather than self-hosting a stream host
- you need a client app rather than a host - use Moonlight/Artemis instead
Facets
application · maturity active
streaming gui self-hosted http-server gaming-tools media self-hosted cross-platform windows self-hosted game-streaming remote-desktop moonlight sunshine-fork virtual-display hardware-encoding low-latency cloud-gaming linux web-server
1 source
- readme: https://github.com/ClassicOldSong/Apollo · fetched 2026-08-28 · ad1cb44c92f5
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| ClassicOldSong/Apollo | main | 62 |
For agents
markdown · JSON · MCP: product_card(name="ClassicOldSong/Apollo")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem