# SebLague/Chess-Challenge

Create your own tiny chess bot!

Repository: https://github.com/SebLague/Chess-Challenge
Canonical: https://ross.abutalabs.com/products/chess-challenge
Homepage: https://www.youtube.com/watch?v=Ne40a5LkK6A
Language: C#
License: MIT
License Family: permissive
Last push: 2024-05-23T05:47:00+00:00

## Health v2 (maintenance only)
Score: 28/100 (v2, computed 2026-09-02T17:46:02.011165+00:00)
- activity 0, release rhythm 35, longevity 81
- inputs: {"age_days": 1143, "days_push": 832, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: no_releases
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1781, forks 1009 (observed 2026-08-28T04:05:35.578154+00:00)

## What it is
A C# framework for the Chess Coding Challenge, where participants write tiny chess bots that compete in a tournament. It provides a board API, move generation, timer, and UI for building and testing chess-playing bots.

## Use cases
- write a chess bot in C#
- compete in a chess AI coding challenge
- learn chess programming
- test chess engine search algorithms
- play against community-made chess bots

## When to choose
- you want to build a small chess bot with a simple C# API
- you want to learn chess programming with a constrained framework
- you want to study interesting bot implementations from the challenge

## When to avoid
- you need a full-strength production chess engine
- you want to build a chess GUI or full chess game
- you need a framework in a language other than C#

## Facets
- artifact type: framework
- maturity: maintenance
- function: game-engine, simulation
- domain: gaming-tools, education
- platform: cross-platform, dotnet
- tags: chess, chess-bot, coding-challenge, ai-competition, game-ai, game-development, c#

## Member repositories
- SebLague/Chess-Challenge (main) score 28

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:05:35.578154+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T03:24:24.330847+00:00, confidence not recorded.
  - readme: https://github.com/SebLague/Chess-Challenge (fetched 2026-08-28T04:05:35.578154+00:00, sha c5cca7a8c1c8)
  - homepage: https://www.youtube.com/watch?v=Ne40a5LkK6A (fetched 2026-08-29T11:02:58.041614+00:00, sha 44136fa355b3)
- Data as of 2026-08-30T08:39:29.467469+00:00.
