# HW140701/Book-list-of-computational-geometry-and-computer-graphics

Must-read and classic books of computational geometry and computer graphics

Repository: https://github.com/HW140701/Book-list-of-computational-geometry-and-computer-graphics
Canonical: https://ross.abutalabs.com/products/book-list-of-computational-geometry-and-computer-graphics
License Family: other
Topics: computer-graphics, computational-geometry, booklist, books
Last push: 2024-07-07T16:12:03+00:00

## Health v2 (maintenance only)
Score: 32/100 (v2, computed 2026-09-02T17:46:02.011165+00:00)
- activity 0, release rhythm 35, longevity 100
- inputs: {"age_days": 1969, "days_push": 787, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: no_releases, no_license
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1517, forks 239 (observed 2026-08-28T04:04:56.739064+00:00)

## What it is
A curated reading list of must-read and classic books covering computational geometry and computer graphics, including rendering, animation, simulation, game engine development, and graphics APIs. It is maintained as a continuously updated reference document with both English and Chinese versions.

## Use cases
- find books to learn computer graphics from scratch
- recommend classic textbooks on computational geometry
- build a study path for rendering and game engine development
- find references on OpenGL, DirectX, and GPU programming
- discover books on physics simulation and fluid simulation
- curate reading material for a graphics research group

## When to choose
- you want a curated, community-starred list of graphics and geometry books
- you need reading recommendations spanning math foundations to rendering and physics
- you prefer bilingual (English/Chinese) resource lists

## When to avoid
- you need actual software, code, or tutorials rather than book references
- you want interactive courses or video lectures instead of textbooks
- you need a comprehensive list including recent online resources

## Facets
- artifact type: learning-resource
- maturity: active
- function: documentation
- domain: computer-vision, graphics, tutorials, awesome-lists
- platform: cross-platform
- tags: book-list, computational-geometry, computer-graphics, rendering, game-engine, curated-list, game-development

## Member repositories
- HW140701/Book-list-of-computational-geometry-and-computer-graphics (main) score 32

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:04:56.739064+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T04:32:03.224509+00:00, confidence not recorded.
  - readme: https://github.com/HW140701/Book-list-of-computational-geometry-and-computer-graphics (fetched 2026-08-28T04:04:56.739064+00:00, sha e73dc56bc18b)
- Data as of 2026-08-30T08:39:29.467469+00:00.
