# JannisX11/blockbench

Blockbench - A low poly 3D model editor

Repository: https://github.com/JannisX11/blockbench
Canonical: https://ross.abutalabs.com/products/blockbench
Homepage: https://www.blockbench.net
Language: JavaScript
License: GPL-3.0
License Family: copyleft
Topics: 3d, minecraft, electron, blockbench, low-poly, pixel-art, hytale
Last push: 2026-08-25T21:28:22+00:00

## Health v2 (maintenance only)
Score: 98/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 99, release rhythm 95, longevity 100
- inputs: {"age_days": 3373, "days_push": 8, "days_rel": 39, "gap_med": 12.5, "n_releases_24m": 25}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 5839, forks 486 (observed 2026-08-28T04:09:31.540389+00:00)

## What it is
Blockbench is a free, open-source desktop and web application for editing low-poly 3D models with pixel art textures. It includes modeling, texturing, UV mapping, and animation tools, with dedicated export formats for Minecraft Java and Bedrock Editions.

## Use cases
- create low-poly 3D models with pixel art textures
- make Minecraft entity and block models for Java or Bedrock
- paint textures directly on a 3D model
- rig and animate a game character with keyframes
- export models for game engines or 3D printing
- extend a 3D editor with custom plugins
- build Hytale-style low-poly assets

## When to choose
- you need voxel/Minecraft-style or low-poly models with pixel textures
- you want a free, beginner-friendly 3D editor with animation support
- you are making content for Minecraft, Hytale, or similar games

## When to avoid
- you need high-poly sculpting or photorealistic rendering like Blender offers
- you require CAD precision or parametric modeling
- you need a headless or scriptable-only pipeline rather than a GUI editor

## Facets
- artifact type: application
- maturity: active
- function: gui, graphics, animation, image-processing, plugin-system, game
- domain: graphics, gaming-tools, cross-platform
- platform: cross-platform, browser, windows
- tags: 3d-modeling, low-poly, pixel-art, minecraft, uv-mapping, texture-painting, rigging, hytale, game-development, desktop, electron, macos, linux, javascript

## Member repositories
- JannisX11/blockbench (main) score 98

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:09:31.540389+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-29T17:51:55.595724+00:00, confidence not recorded.
  - readme: https://github.com/JannisX11/blockbench (fetched 2026-08-28T04:09:31.540389+00:00, sha 767e2fa568ba)
  - homepage: https://www.blockbench.net (fetched 2026-08-29T08:47:44.451342+00:00, sha f4cf618ea5a0)
  - site_page: https://blockbench.net/quickstart (fetched 2026-08-29T08:47:44.453832+00:00, sha 142f62cb9cc7)
  - site_page: https://blockbench.net/about (fetched 2026-08-29T08:47:44.455582+00:00, sha 09f1fdc31818)
- Data as of 2026-08-30T08:39:29.467469+00:00.
