# b-editor/beutl

Cross-platform video editing (compositing) software.

Repository: https://github.com/b-editor/beutl
Canonical: https://ross.abutalabs.com/products/beutl
Homepage: https://beutl.beditor.net
Language: C#
License: MIT
License Family: permissive
Topics: c-sharp, csharp, dotnet, video-editor, video-editing-software, composition
Last push: 2026-09-03T01:36:53+00:00

## Health v2 (maintenance only)
Score: 99/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 100, release rhythm 96, longevity 100
- inputs: {"age_days": 2136, "days_push": 0, "days_rel": 24, "gap_med": 22, "n_releases_24m": 18}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1225, forks 60 (observed 2026-09-03T02:15:09.503157+00:00)

## What it is
Beutl is a free, open-source, cross-platform video editing and compositing application built on .NET. It offers a timeline with layers, node graphs, keyframe animation, effects, audio editing, and GPU-accelerated rendering with export to common video formats.

## Use cases
- edit videos on linux
- composite video layers with keyframe animations
- free open source alternative to after effects
- create motion graphics with node graphs
- add effects like blur and chroma key to footage
- mix and master audio for video projects
- write custom shaders for video effects
- export video to mp4 or webm

## When to choose
- you need a free cross-platform video editor for Windows, Linux, or macOS
- you want keyframe animation, node-based compositing, and effects in one tool
- you want extensibility via plugins and custom C# scripts or SKSL/GLSL shaders
- you prefer open-source software with GPU-accelerated rendering

## When to avoid
- you need a mature professional NLE with a large community like DaVinci Resolve or Premiere
- you only need simple cuts and trims without compositing features
- you require guaranteed stability for production-critical workflows, as some features like 3D scenes are experimental

## Facets
- artifact type: application
- maturity: active
- function: video-processing, image-processing, audio-processing, gui, graphics, animation
- domain: media, graphics, cross-platform
- platform: windows, dotnet, cross-platform
- tags: video-editor, compositing, keyframes, node-graph, ffmpeg, gpu-rendering, vulkan, shader, motion-graphics, open-source, video, linux, macos, desktop

## Member repositories
- b-editor/beutl (main) score 99

## Provenance
- Observed fields: from GitHub, fetched 2026-09-03T02:15:09.503157+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T06:15:23.315988+00:00, confidence not recorded.
  - readme: https://github.com/b-editor/beutl (fetched 2026-09-03T02:15:09.503157+00:00, sha cbf9e009f0d0)
  - homepage: https://beutl.beditor.net (fetched 2026-08-29T12:23:23.148620+00:00, sha 31d4a445d456)
  - site_page: https://beutl.beditor.net/ja/docs/privacy (fetched 2026-08-29T12:23:23.151450+00:00, sha a980b1dd4e54)
  - site_page: https://beutl.beditor.net/ja/docs/telemetry (fetched 2026-08-29T12:23:23.153233+00:00, sha 7e979c32c37a)
- Data as of 2026-08-30T08:39:29.467469+00:00.
