# yimengfan/BDFramework.Core

Simple and powerful Unity3d game workflow!  简单、高效、高度工业化的商业级unity3d 工作流。

Repository: https://github.com/yimengfan/BDFramework.Core
Canonical: https://ross.abutalabs.com/products/bdframeworkcore
Language: C++
License: Apache-2.0
License Family: permissive
Topics: unity3d, unity3d-framework, unity3d-hotfix, u3d, unity, unity3d-games, hotfix, hotupdate, game, unity2d, gameframe, csharpgame, framework, unity-framework, unity3d-game-workflow
Last push: 2026-08-11T05:11:34+00:00

## Health v2 (maintenance only)
Score: 76/100 (v2, computed 2026-09-02T17:46:02.011165+00:00)
- activity 97, release rhythm 35, longevity 100
- inputs: {"age_days": 3450, "days_push": 22, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: no_releases
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 2707, forks 466 (observed 2026-08-28T04:07:11.589794+00:00)

## What it is
BDFramework is a commercial-grade Unity3D game development framework providing a complete workflow from development to deployment. It bundles hot-fixing, asset management, automated building, and editor enhancements to streamline Unity game production.

## Use cases
- set up a complete unity game development workflow
- add hot update / hotfix capability to a unity game
- automate unity asset management and builds
- bootstrap a commercial unity2d or unity3d project framework
- streamline unity editor tooling and pipeline automation

## When to choose
- you are building a Unity game that needs hot updates without app store redeploys
- you want an all-in-one industrial Unity workflow rather than assembling separate tools
- you need automated building and asset pipeline out of the box

## When to avoid
- you are not developing with Unity3D
- you need a lightweight single-purpose library instead of an opinionated full framework
- your team prefers building its own custom pipeline

## Facets
- artifact type: framework
- maturity: active
- function: game-engine, workflow-automation, build-tool, developer-tools
- domain: cross-platform, developer-tools
- platform: game-engine, cross-platform, windows
- tags: unity3d, hotfix, hot-update, asset-management, game-framework, csharp, ilruntime, editor-tools, game-development, macos

## Member repositories
- yimengfan/BDFramework.Core (main) score 76

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:07:11.589794+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T02:15:50.516546+00:00, confidence not recorded.
  - readme: https://github.com/yimengfan/BDFramework.Core (fetched 2026-08-28T04:07:11.589794+00:00, sha c88065bfb9b0)
- Data as of 2026-08-30T08:39:29.467469+00:00.
