# louis-e/arnis

Generate any location from the real world in Minecraft with a high level of detail.

Repository: https://github.com/louis-e/arnis
Canonical: https://ross.abutalabs.com/products/arnis
Homepage: https://arnismc.com/
Language: Rust
License: Apache-2.0
License Family: permissive
Topics: minecraft, openstreetmap, osm, overpass-api, rust, tauri, maps
Last push: 2026-08-23T15:22:18+00:00

## Health v2 (maintenance only)
Score: 99/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 99, release rhythm 98, longevity 100
- inputs: {"age_days": 1453, "days_push": 10, "days_rel": 16, "gap_med": 25.0, "n_releases_24m": 21}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 17631, forks 1469 (observed 2026-08-28T04:11:20.090778+00:00)

## What it is
Arnis is a free, open-source desktop application that generates detailed Minecraft Java and Bedrock Edition worlds from real-world geographic data. It uses OpenStreetMap and elevation data to recreate terrain, streets, buildings, and landmarks of any location on Earth.

## Use cases
- generate my hometown in minecraft
- create a minecraft world from real-world map data
- recreate a city like new york or london in minecraft
- build real-world landmarks and buildings in minecraft
- convert openstreetmap data into a playable minecraft world
- generate terrain with accurate elevation in minecraft

## When to choose
- you want to play in a Minecraft world that mirrors a real-world location with high detail
- you need support for both Minecraft Java and Bedrock editions
- you want a free, open-source tool with a user-friendly GUI for selecting areas on a map
- you want to customize generation settings like world scale, spawn point, or building interiors

## When to avoid
- you need a lightweight command-line tool for automated or scripted world generation
- you want to generate worlds on mobile devices without installing anything (use MapSmith instead)
- you need real-time or multiplayer map editing rather than one-shot world generation

## Facets
- artifact type: application
- maturity: active
- function: geospatial, simulation, gui, data-science
- domain: gaming-tools, simulation
- platform: windows, rust
- tags: minecraft, openstreetmap, overpass-api, world-generation, tauri, bedrock-edition, java-edition, maps, geospatial, macos, linux, desktop

## Member repositories
- louis-e/arnis (main) score 99

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:11:20.090778+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-29T17:02:33.621930+00:00, confidence not recorded.
  - readme: https://github.com/louis-e/arnis (fetched 2026-08-28T04:11:20.090778+00:00, sha 68c5d36291ed)
  - homepage: https://arnismc.com/ (fetched 2026-08-29T08:00:47.862627+00:00, sha 9b77d653c28f)
- Data as of 2026-08-30T08:39:29.467469+00:00.
