Ross ROSS = Recommend OSS · open-source software intelligence for agents

arcadia-unity/Arcadia

Clojure in Unity observed · 2026-08-28

github.com/arcadia-unity/Arcadia · homepage · Clojure · Apache-2.0 (permissive) observed · 2026-08-28

Health v2 · maintenance only

23/100

  • Activity 0
  • Release rhythm 8
  • Longevity 100
How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 4521
  • days_rel: n/a
  • days_push: 1295
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

1686 stars · 104 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

Arcadia integrates the Clojure programming language with the Unity 3D game engine, letting developers script games in a live-coded, functional Lisp. It is beta-quality software with an active community but slow recent release cadence.

Use cases

  • script unity games in clojure
  • live-code game logic with a repl
  • build games with a functional lisp
  • prototype game mechanics interactively
  • use clojure for unity development

When to choose

  • you want to write Unity games in Clojure
  • you value live, REPL-driven game development
  • you prefer functional programming for game scripting

When to avoid

  • you need a mature, actively maintained toolchain
  • you want C# or visual scripting in Unity
  • you need guaranteed compatibility with the latest Unity versions

Facets

library · maturity maintenance

interpreter programming-language game-engine programming-languages cross-platform game-engine clojure unity lisp live-coding repl game-development

2 sources

Member repositories

RepositoryRoleHealth v2
arcadia-unity/Arcadiamain23

For agents

markdown · JSON · MCP: product_card(name="arcadia-unity/Arcadia")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem