Ross ROSS = Recommend OSS · open-source software intelligence for agents

ejoy/ant

Ant game engine observed · 2026-08-28

github.com/ejoy/ant · Lua · MIT (permissive) observed · 2026-08-28

Health v2 · maintenance only

46/100

  • Activity 52
  • Release rhythm 8
  • Longevity 100
How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 3148
  • days_rel: 530
  • days_push: 289
  • n_releases_24m: 1

Full methodology

Adoption not part of the score

3931 stars · 405 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-29, confidence not recorded

Ant is an open-source game engine developed by Lingxi Huyu (Alibaba), written primarily in Lua with C/C++ core libraries. It includes an editor, runtime, and tooling (shaderc, texturec, gltf2ozz) and is still pre-release with documentation under development.

Use cases

  • build a cross-platform 2d or 3d game in lua
  • make a game with an open-source lua game engine
  • develop games on windows macos or linux
  • use a game engine with a built-in editor
  • prototype game ideas with lua scripting

When to choose

  • you want to write game logic in Lua
  • you need a cross-platform engine with editor tooling
  • you prefer an MIT-licensed engine you can modify

When to avoid

  • you need polished documentation and tutorials
  • you need a production-proven engine with a large community
  • you need console or mobile platform support out of the box

Facets

framework · maturity experimental

game-engine graphics gui editor graphics cross-platform windows cross-platform lua game-engine editor open-source-engine 3d rendering game-development macos linux

1 source

Member repositories

RepositoryRoleHealth v2
ejoy/antmain46

For agents

markdown · JSON · MCP: product_card(name="ejoy/ant")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem