ejoy/ant
Ant game engine observed · 2026-08-28
Health v2 · maintenance only
46/100
- Activity 52
- Release rhythm 8
- Longevity 100
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 3148
- days_rel: 530
- days_push: 289
- n_releases_24m: 1
Adoption not part of the score
3931 stars · 405 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-29, confidence not recorded
Ant is an open-source game engine developed by Lingxi Huyu (Alibaba), written primarily in Lua with C/C++ core libraries. It includes an editor, runtime, and tooling (shaderc, texturec, gltf2ozz) and is still pre-release with documentation under development.
Use cases
- build a cross-platform 2d or 3d game in lua
- make a game with an open-source lua game engine
- develop games on windows macos or linux
- use a game engine with a built-in editor
- prototype game ideas with lua scripting
When to choose
- you want to write game logic in Lua
- you need a cross-platform engine with editor tooling
- you prefer an MIT-licensed engine you can modify
When to avoid
- you need polished documentation and tutorials
- you need a production-proven engine with a large community
- you need console or mobile platform support out of the box
Facets
framework · maturity experimental
game-engine graphics gui editor graphics cross-platform windows cross-platform lua game-engine editor open-source-engine 3d rendering game-development macos linux
1 source
- readme: https://github.com/ejoy/ant · fetched 2026-08-28 · 5f5fba3abaec
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| ejoy/ant | main | 46 |
For agents
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem