# godlikepanos/anki-3d-engine

AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more

Repository: https://github.com/godlikepanos/anki-3d-engine
Canonical: https://ross.abutalabs.com/products/anki-3d-engine
Homepage: http://www.anki3d.org
Language: C++
License: NOASSERTION
License Family: other
Topics: vulkan, game-engine, 3d, graphics, c-plus-plus, linux, windows, cpp, android, d3d12
Last push: 2026-08-26T08:03:29+00:00

## Health v2 (maintenance only)
Score: 77/100 (v2, computed 2026-09-02T17:46:02.011165+00:00)
- activity 99, release rhythm 35, longevity 100
- inputs: {"age_days": 4373, "days_push": 7, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: no_releases, no_license
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1610, forks 106 (observed 2026-08-28T04:05:10.820592+00:00)

## What it is
AnKi is an open-source 3D game engine written in C++ that runs on Vulkan and D3D12 across Linux, Windows, and Android. It features a modern renderer with ray tracing, GPU-driven rendering, a render graph, physics, and Lua scripting.

## Use cases
- build a 3d game with vulkan
- learn modern gpu-driven rendering techniques
- experiment with ray tracing in a game engine
- cross-platform game engine for linux windows and android
- study render graph and gpu memory management implementations
- prototype games with lua scripting and physics

## When to choose
- you want a permissively licensed (BSD) C++ game engine with modern Vulkan/D3D12 rendering
- you want to study or extend a real-world renderer with ray tracing and render graphs
- you target Linux, Windows, or Android with minimal external dependencies

## When to avoid
- you need a production-ready engine with large community support like Unreal or Godot
- you need a full editor and asset pipeline out of the box
- you need console, iOS, or macOS support

## Facets
- artifact type: framework
- maturity: active
- function: game-engine, graphics, simulation
- domain: graphics, cross-platform
- platform: windows, cpp
- tags: vulkan, d3d12, ray-tracing, rendering, lua-scripting, physics, sdl, game-development, linux, android

## Member repositories
- godlikepanos/anki-3d-engine (main) score 77

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:05:10.820592+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T03:51:14.413052+00:00, confidence not recorded.
  - readme: https://github.com/godlikepanos/anki-3d-engine (fetched 2026-08-28T04:05:10.820592+00:00, sha 1857d104a515)
  - homepage: http://www.anki3d.org (fetched 2026-08-29T11:23:21.536892+00:00, sha ad675428301d)
  - site_page: https://anki3d.org/features (fetched 2026-08-29T11:23:21.546905+00:00, sha 0ceae9cde373)
- Data as of 2026-08-30T08:39:29.467469+00:00.
