# Alex-Rachel/TEngine

Unity 商用级别开发框架，原生内置 AI 工作流支持，集成 HybridCLR 高性能热更、Obfuz 代码混淆加固、YooAssets 企业级资源管理方案，构建高效、安全、可扩展的工业化开发底座。

Repository: https://github.com/Alex-Rachel/TEngine
Canonical: https://ross.abutalabs.com/products/alex-rachel-tengine
Language: C#
License: MIT
License Family: permissive
Topics: csharp, ecs, framework, game, game-development, gameframework, hotupdate, unity, unity3d, unity3d-hotfix, unityframework, huatuo, hybridclr, obfuz
Last push: 2026-08-10T06:33:59+00:00

## Health v2 (maintenance only)
Score: 92/100 (v2, computed 2026-09-02T17:46:02.011165+00:00)
- activity 97, release rhythm 81, longevity 100
- inputs: {"age_days": 1569, "days_push": 23, "days_rel": 129, "gap_med": 25, "n_releases_24m": 10}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 2312, forks 576 (observed 2026-08-28T04:06:36.610610+00:00)

## What it is
TEngine is a commercial-grade Unity game development framework in C# with built-in AI-assisted development workflows. It integrates HybridCLR hot updates, YooAsset resource management, Luban config tables, and a modular, high-performance architecture supporting all major platforms.

## Use cases
- build a commercial unity game with a ready-made framework
- add hot updates to a unity game on all platforms
- manage asset bundles and resource loading in unity
- set up an ai-assisted unity development workflow with claude code
- get a modular unity framework with ui and config table systems
- develop unity games for wechat mini games and webgl

## When to choose
- you want a batteries-included, production-ready Unity framework with hot update support
- your team needs enterprise asset management and code obfuscation out of the box
- you want AI tooling (Claude Code skills, Unity-MCP) integrated into your game dev workflow

## When to avoid
- you use a game engine other than Unity
- you need a minimal library rather than an opinionated full framework
- your project targets Unity versions older than 2019.4

## Facets
- artifact type: framework
- maturity: active
- function: game-engine, workflow-automation, mcp, plugin-system
- domain: developer-tools, cross-platform
- platform: windows, cross-platform, cpp
- tags: unity, hybridclr, hot-update, yooasset, luban, csharp, commercial-grade, asset-management, code-obfuscation, ai-workflow, game-development, android, ios

## Member repositories
- Alex-Rachel/TEngine (main) score 92

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:06:36.610610+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T02:39:29.955858+00:00, confidence not recorded.
  - readme: https://github.com/Alex-Rachel/TEngine (fetched 2026-08-28T04:06:36.610610+00:00, sha 88a6d413bb81)
- Data as of 2026-08-30T08:39:29.467469+00:00.
