# Agentshire/Agentshire

OpenClaw / QClaw  plugin that visualizes AI agents as 3D NPCs in a game town — with social simulation, a map editor, and a character workshop.

Repository: https://github.com/Agentshire/Agentshire
Canonical: https://ross.abutalabs.com/products/agentshire
Language: TypeScript
License: MIT
License Family: permissive
Topics: 3d, openclaw, ugc, multi-agents, visualizations, ai-agents, gamedev, simulation, qclaw
Last push: 2026-04-15T09:25:48+00:00

## Health v2 (maintenance only)
Score: 64/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 77, release rhythm 78, longevity 11
- inputs: {"age_days": 167, "days_push": 140, "days_rel": 144, "gap_med": 6, "n_releases_24m": 2}
- flags: young
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1281, forks 200 (observed 2026-08-28T04:04:13.859072+00:00)

## What it is
Agentshire is an OpenClaw/QClaw plugin that turns AI agents into living 3D NPCs inside a customizable low-poly game town. It combines a real-time social simulation layer with UGC tools including a map editor, character workshop, and an IM-style chat interface.

## Use cases
- visualize my AI agents as 3D NPCs in a game town
- watch multiple AI agents collaborate on tasks in real time
- build a custom 3D town map for my agents to live in
- create custom NPC characters with personalities and appearances
- chat with my agents through an IM-style interface
- run a social simulation with autonomous AI citizens
- assign missions to a team of AI agents and watch them execute

## When to choose
- you use OpenClaw CLI or QClaw and want a visual, game-like interface for your agents
- you want to observe multi-agent collaboration rather than read chat logs
- you want UGC tools to design towns and characters for agent simulations
- you want a generative-agents-style social simulation with 3D visualization

## When to avoid
- you don't use OpenClaw or QClaw as your agent runtime
- you need a headless or production agent orchestration framework without visualization
- you need support for the latest OpenClaw CLI versions, which are not yet compatible
- you only need a plain chat interface without 3D simulation

## Facets
- artifact type: plugin
- maturity: active
- function: agent-framework, simulation, data-visualization, chat-interface, game
- domain: simulation, large-language-models, developer-tools
- platform: cross-platform
- tags: openclaw, qclaw, npc, 3d-town, social-simulation, map-editor, character-workshop, ugc, multi-agent, generative-agents, threejs, low-poly, ai-agents, game-development, web-server, typescript

## Member repositories
- Agentshire/Agentshire (main) score 64

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:04:13.859072+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T04:58:16.649437+00:00, confidence not recorded.
  - readme: https://github.com/Agentshire/Agentshire (fetched 2026-08-28T04:04:13.859072+00:00, sha 2f0596f6b044)
  - registry_npm: https://registry.npmjs.org/agentshire (fetched 2026-08-29T12:13:04.052620+00:00, sha 483b8cd423cf)
- Data as of 2026-08-30T08:39:29.467469+00:00.
