# AdamAtomic/flixel

flixel is a free Actionscript (Flash) library that I distilled from a variety of Flash games that I've worked on over the last couple years, including Gravity Hook, Fathom and Canabalt.  It's primary function is to provide some useful base classes that you can extend to make your own game objects.

Repository: https://github.com/AdamAtomic/flixel
Canonical: https://ross.abutalabs.com/products/adamatomic-flixel
Homepage: http://www.flixel.org/
Language: ActionScript
License: NOASSERTION
License Family: other
Last push: 2015-11-05T01:35:36+00:00

## Health v2 (maintenance only)
Score: 32/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 0, release rhythm 35, longevity 100
- inputs: {"age_days": 6163, "days_push": 3955, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: no_releases, no_license, no_readme
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1143, forks 196 (observed 2026-08-28T04:03:44.945822+00:00)

## What it is
Flixel is a free, open-source 2D game library written entirely in ActionScript 3 for making Flash games. It provides base classes for game objects along with collisions, tilemaps, particles, cameras, pathfinding, replays, and input handling.

## Use cases
- make a 2d flash game in actionscript
- build retro-style pixel games for the browser
- create tilemap-based platformer levels
- add particle effects and collisions to a flash game
- make split-screen camera views in a game
- record and play back gameplay replays
- learn game programming with a simple game library

## When to choose
- you are building 2D games targeting the Flash Player in ActionScript 3
- you want a lightweight, easy-to-learn library with collisions, tilemaps, and cameras included
- you are maintaining or studying legacy Flash games built with Flixel

## When to avoid
- you are starting a new game today, since Flash is deprecated and the library is unmaintained
- you need a modern platform like HTML5, mobile, or desktop targets
- you need 3D rendering or a full modern game engine

## Facets
- artifact type: library
- maturity: abandoned
- function: game-engine, graphics, animation, simulation
- domain: cross-platform
- platform: browser
- tags: 2d-games, retro-games, tilemaps, particles, flash-player, game-library, game-development, flash, actionscript

## Member repositories
- AdamAtomic/flixel (main) score 32

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:03:44.945822+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T06:34:46.734335+00:00, confidence not recorded.
  - homepage: http://www.flixel.org/ (fetched 2026-08-29T12:39:59.868346+00:00, sha c8232bf2b590)
  - site_page: https://flixel.org/about.html (fetched 2026-08-29T12:39:59.877593+00:00, sha 750cefe2b2af)
  - site_page: https://flixel.org/features.html (fetched 2026-08-29T12:39:59.879508+00:00, sha 647480c15023)
- Data as of 2026-08-30T08:39:29.467469+00:00.
