# flyngmt/ACGC-PC-Port

Unofficial PC Port of Animal Crossing Gamecube

Repository: https://github.com/flyngmt/ACGC-PC-Port
Canonical: https://ross.abutalabs.com/products/acgc-pc-port
Language: C
License: NOASSERTION
License Family: other
Last push: 2026-08-02T00:56:51+00:00

## Health v2 (maintenance only)
Score: 66/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 95, release rhythm 60, longevity 12
- inputs: {"age_days": 177, "days_push": 32, "days_rel": 32, "gap_med": 12.0, "n_releases_24m": 9}
- flags: prerelease_only, young, no_license
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1409, forks 113 (observed 2026-08-28T04:04:38.540345+00:00)

## What it is
A native PC port of Animal Crossing (GameCube) built on the ac-decomp decompilation project, running the game's original C code on x86 with an OpenGL 3.3 translation layer replacing the GameCube GX graphics API. It requires the user to supply their own disc image of the game and ships no game assets or assembly.

## Use cases
- play animal crossing gamecube on pc natively
- run animal crossing without an emulator
- play animal crossing with keyboard and gamepad on pc
- upscale animal crossing to 4k with msaa
- use dolphin texture packs with animal crossing pc port
- unlock framerate in animal crossing
- modify animal crossing game code from decompiled source

## When to choose
- you own an Animal Crossing (USA) GameCube disc image and want a native, lightweight PC version instead of a full emulator
- you want higher resolution, MSAA, unlocked FPS, or custom texture packs beyond what Dolphin offers
- you want to hack or modify the game from its decompiled C source

## When to avoid
- you don't own a legal copy of the game, since it requires the original disc image and contains no assets
- you need support for other regional versions (only GAFE01_00 Rev 0 USA is supported)
- you want a general-purpose GameCube emulator for other titles

## Facets
- artifact type: application
- maturity: active
- function: game-engine, graphics, simulation
- domain: gaming-tools, cross-platform
- platform: windows, cpp, c
- tags: game-port, decompilation, animal-crossing, gamecube, opengl, sdl2, reverse-engineering, requires-original-game, game-development

## Member repositories
- flyngmt/ACGC-PC-Port (main) score 66

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:04:38.540345+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T04:38:32.103841+00:00, confidence not recorded.
  - readme: https://github.com/flyngmt/ACGC-PC-Port (fetched 2026-08-28T04:04:38.540345+00:00, sha ab2e6fa2e8de)
- Data as of 2026-08-30T08:39:29.467469+00:00.
